World Tree: Chapter of Rebirth

  • {{skill.name}}

    {{skill.skillTxt?skill.skillTxt:'Skill Description'}}

Note: The values above are based on the skill’s maximum level and do not include Star Power. Please refer to the in-game content for the latest gameplay, values, and performance details.

Back
  • Soulmaster

  • Active Skill

  • Passive Skill

  • Divine Skill

  • Other Content

SoulmasterPro Description

Having mastered the secrets of "Sacred Hymn: Styx", Necromancers now comprehend the essence of souls, becoming masters of ten thousand spirits - creation and annihilation at will.

Nether SoulguardSkill Description

Necromancers absorb nearby soul essences to summon an equal number of Nether Soulguards attacking targets. Randomly selects from different types (with quantity caps). Each lasts up to 600s.

Soulguard (Death): Upon summoning, it performs a piercing strike, dealing 1012% magic damage to enemies near the target. Then, it initiates pursuit, dealing 455% magic damage every 2.5 seconds to the target and nearby enemies in a small area. Summon limit: 3.

Soulguard (Break): Upon summoning, it charges forward, dealing 1012% magic damage to enemies near the target. Then, it initiates pursuit, dealing 370% magic damage every 2 seconds to the target and nearby enemies in a medium area. Summon limit: 3.

Soulguard (Flame): Upon summoning, it casts an arcane spell, dealing 1012% AoE magic damage after a brief chant. Then, it initiates pursuit, dealing 464% magic damage every 2.5 seconds to the target and nearby enemies in a small area. Summon limit: 3.

SoulbindSkill Description

Soul Essences are the foundation of the soul and its purest form. Only Necromancers who have mastered the highest secrets of the soul can harness their power.

Whenever an enemy or ally nearby dies, or when the Necromancer deals damage to the same enemy 5 times, a Soul Essence will be generated at that location. Soul Essences can be used to summon Soulguards. They disappear after 30 seconds or if they are too far from the Necromancer. When the total number of existing Soul Essences and summoned Soulguards reaches 9, no more Soul Essences can be generated.

Additionally, for each Soulguard and dark creature present, the Necromancer gains 1% increased movement speed and 1% bonus damage.

Undying MonarchSkill Description

Sacrifices all dark creatures to summon the Undying Monarch, who deals 100% magic damage to targets within a fan-shaped area with each attack.

The Undying Monarch inherits 1200% of the character's attack attributes, including those of the currently summoned and converged Eudemons. Its duration is unlimited; however, no other dark creatures can be summoned while it remains on the battlefield.

Note: The damage dealt by the Undying Monarch increases based on its inherited attack attribute multiplier.

—— Awakenable Skills ——

  • Undying Monarch (Dominator)

    Undying Monarch (Dominator)

  • Undying Monarch (Tide)

    Undying Monarch (Tide)

  • Undying Monarch (Ward)

    Undying Monarch (Ward)

Undying Monarch (Dominator)Skill Description:

Acquisition Method:

Awaken this talent by using the Crystal of Dominator after mastering the Soulmaster.

Skill Description:

Sacrifices all Dark Creatures to summon the Infernal Lord, who deals 100% magic damage to targets within a fan-shaped area with each attack. The Infernal Lord inherits 1200% of the character’s attack attributes, including those of the currently summoned and converged Eudemons. It can cast Devil Impact and Silent Strike (both manually cast by the player). The duration is unlimited, but no other Dark Creatures can be summoned while it remains on the battlefield.

Silent Strike: Deals 150% magic damage to targets within a circular area. Cooldown: 5 seconds.

Devil Impact: Charges at the target, dealing 100% magic damage. Cooldown: 5 seconds.

Note: The Infernal Lord’s damage scales with its inherited attack attribute multiplier.

Undying Monarch (Tide)Skill Description:

Acquisition Method:

Awaken this talent by using the Crystal of Tide after mastering the Soulmaster.

Skill Description:

Sacrifices all Dark Creatures to summon the Infernal Lord, who deals 100% magic damage to targets within a fan-shaped area with each attack. The Infernal Lord inherits 1200% of the character’s attack attributes, including those of the currently summoned and converged Eudemons. Its HP is enhanced and it can cast Soul Surge (manually cast by the player). The duration is unlimited, but no other Dark Creatures can be summoned while it remains on the battlefield.

Soul Surge: Commands all existing Soulguards to launch a powerful strike at the target area, with each Soulguard dealing 80% magic damage. Then, the Infernal Lord channels a torrent of souls toward the target direction, dealing 180% magic damage every 0.5 seconds for 3 seconds. Cooldown: 30 seconds.

Devil Impact: Charges at the target, dealing 100% magic damage. Cooldown: 5 seconds.

Note: The Infernal Lord’s damage scales with its inherited attack attribute multiplier.

Undying Monarch (Ward)Skill Description:

Acquisition Method:

Awaken this talent by using the Crystal of Ward after mastering the Soulmaster.

Skill Description:

Sacrifices all Dark Creatures to summon the Infernal Lord, who deals 100% magic damage to targets within a fan-shaped area with each attack. The Infernal Lord inherits 1200% of the character’s attack attributes, including those of the currently summoned and converged Eudemons. Its HP is enhanced and it can cast Styx Ward (manually cast by the player). The duration is unlimited, but no other Dark Creatures can be summoned while it remains on the battlefield.

Styx Ward: Instantly removes combo-lock effects from itself. If successful, the Infernal Lord retaliates against the enemy who triggered the combo, dealing 100% magic damage and stunning them for 3 seconds. Cooldown: 20 seconds.

Devil Impact: Charges at the target, dealing 100% magic damage. Cooldown: 5 seconds.

Note: The Infernal Lord’s damage scales with its inherited attack attribute multiplier.

Requiem RealmSkill Description

The Necromancer summons a Requiem Realm that moves with them, lasting for 15 seconds. Upon activation, the realm condenses 9 Soul Essences within its area.

While the realm is active, the caster and any allies within the area gain a shield every 3 seconds equal to 25% of their max HP. The shield can stack up to a maximum of 75% of max HP.

—— Awakenable Skills ——

  • Requiem Realm (Dread)

    Requiem Realm (Dread)

Requiem Realm (Dread)Skill Description:

Acquisition Method:

Awaken this talent by using the Crystal of Dread after mastering the Soulmaster.

Skill Description:

The Necromancer summons a Requiem Realm that moves with them, lasting for 20 seconds. Upon activation, the realm condenses 9 Soul Essences and deals 500% damage to all enemies within the area, inflicting Fear for 3 seconds. While the realm is active, the caster and any allies within the area gain a shield every 3 seconds equal to 25% of their max HP, stacking up to a maximum of 75%.

Soul CrackSkill Description

—— Awakenable Skills ——

  • Soul Crack (Flicker)

    Soul Crack (Flicker)

  • Soul Crack (Lurk)

    Soul Crack (Lurk)

Soul Crack (Flicker)Skill Description:

Acquisition Method:

Awaken this talent by using the Crystal of Flicker after mastering the Soulmaster.

Skill Description:

The Necromancer channels a forbidden spell, unleashing 5 consecutive soul strikes on the target, each dealing 972% magic damage. During the combo, you gain access to cast Nether Flicker once.

Nether Flicker: Quickly dash in the target direction without interrupting the combo.

Soul Crack (Lurk)Skill Description:

Acquisition Method:

Awaken this talent by using the Crystal of Lurk after mastering the Soulmaster.

Skill Description:

The Necromancer channels a forbidden spell, unleashing 5 consecutive soul strikes on the target, each dealing 972% AoE magic damage. If a target is killed by Soul Crack, the caster may immediately cast Reaper Shade.

Reaper Shade: Unleash a finishing combo with Reaper Shade, instantly ending the current combo and dealing the remaining accumulated damage as AoE magic damage.

Class SkillSoulwitch Ring

Enter the Soulwitch State. While in Undead Form, attacking or being attacked will simultaneously summon all summonable Dark Creatures available in Undead Form to assist in battle. Additionally, during Soulwitch State, after the caster takes damage 8 times, 1 Soul Essence will be generated at the position of the last attacker.

Cast again while Soulwitch State is active to deactivate the state.

Other Optimizations

Advanced/Pro Tutorials

An entry point for Advanced/Pro tutorials has been added to the Stellar Force panel. Experience them firsthand to fully understand the skill features and effects.

Character Biography

A personal biography for the Soulmaster has been added to the character display panel, chronicling the story quests of Pro: Soul Master.

Note: The above values are based on max-level skills. Please refer to the in-game update on September 18 for the final skill descriptions, numerical values, and effects.

Beta Rewards, Log in to Claim

How to Obtain:

View Detailed Guide

(Subject to the actual in-game effects.)

New Divine Fire

Maximum Divine Level increased to 95

Warriors, you can quickly increase your Divine Level through: Lv.95 Main Story Quests, "Disaster Space" event, "Winter Affairs" event.

Divine Fire rewards from events have been upgraded to Lv.95 version.

  • 1
    New Main Storyline

    World Tree: Chapter of Rebirth quest

  • 2
    Lv.95 Divine Fires

    Completely upgraded attributes with new Suit Effect

  • 3
    Unlock Higher Deityland

    Higher attribute bonuses to strengthen your power!

  • 4
    Lv.95 Divine Fire Achievements

    Unlock stronger buff effects

{{attrCon[attrConIndex].name}}

(Note: Specific values and resources will be finalized in the September 18th update. Images are for reference only)

Quality Location D-DMG EUD D-DMG HP
Standard Limit Standard Limit Standard Limit
Feverflare (Refined) Slot 1 11226 33676 3368 10103 39 49
Feverflare (Superior) 18125 54375 5438 16318 46 56
Feverflare (Rare) 27885 83655 8365 25090 52 67
Quality Location D-DMG EUD D-DMG HP
Standard Limit Standard Limit Standard Limit
Feverflare (Refined) Slot 2 10103 30308 4490 13470 2282 3652
Feverflare (Superior) 16313 48943 7250 21750 2662 4262
Feverflare (Rare) 25096 75286 11154 33459 3043 4873
Quality Location D-DMG EUD D-DMG EUD HP
Standard Limit Standard Limit Standard Limit
Feverflare (Refined) Slot 3 6735 20205 7858 23573 39 49
Feverflare (Superior) 10875 32625 12688 38068 46 56
Feverflare (Rare) 16731 50196 19519 58564 52 67
Quality Location D-DMG EUD D-DMG EUD Tenacity
Standard Limit Standard Limit Standard Limit
Feverflare (Refined) Slot 4 8981 26941 5613 16838 2282 3652
Feverflare (Superior) 14500 43500 9063 27193 2662 4262
Feverflare (Rare) 22308 66918 13942 41827 3043 4873
Quality Location D-DMG EUD D-DMG HP
Standard Limit Standard Limit Standard Limit
Feverflare (Refined) Slot 5 7858 23573 6735 20205 39 49
Feverflare (Superior) 12688 38068 10875 32625 46 56
Feverflare (Rare) 19519 58564 16731 50196 52 67
Quality Location D-DMG EUD D-DMG HP
Standard Limit Standard Limit Standard Limit
Feverflare (Refined) Slot 6 4490 13470 10103 30308 2282 3652
Feverflare (Superior) 7250 21750 16313 48943 2662 4262
Feverflare (Rare) 11154 33459 25096 75286 3043 4873
Quality Location D-DMG EUD D-DMG EUD HP
Standard Limit Standard Limit Standard Limit
Feverflare (Refined) Slot 7 5613 16838 8981 26941 39 49
Feverflare (Superior) 9063 27193 14500 43500 46 56
Feverflare (Rare) 13942 41827 22308 66918 52 67
Quality Location D-DMG EUD D-DMG EUD Tenacity
Standard Limit Standard Limit Standard Limit
Feverflare (Refined) Slot 8 3368 10103 11226 33676 2282 3652
Feverflare (Superior) 5438 16318 18125 54375 2662 4262
Feverflare (Rare) 8365 25090 27885 83655 3043 4873
Feverflare (Superior)
Tier Break Probability Divine Fire Rating Bonus Slot 1/2/4/5 ATT Slot 3/6/7/8 ATT
Orange 8% 1447 Crit DMG+1201 Crit ATK+1201
Purple 15% 868 Crit ATK+721 Crit DMG+721
Purple 16% 579 Crit DMG+481 Crit ATK+481
Blue 21% 362 Crit ATK+300 Crit DMG+300
Blue 16% 362 Tenacity+555 Tenacity+555
White 24% 145 Tenacity+222 Tenacity+222
Feverflare (Rare)
Tier Break Probability Divine Fire Rating Bonus Slot 1/2/4/5 ATT Slot 3/6/7/8 ATT
Orange 8% 2170 Crit DMG+1602 Crit ATK+1602
Purple 15% 1302 Crit ATK+961 Crit DMG+961
Purple 16% 868 Crit DMG+641 Crit ATK+641
Blue 21% 542 Crit ATK+400 Crit DMG+400
Blue 16% 542 Tenacity+648 Tenacity+648
White 24% 217 Tenacity+259 Tenacity+259
Divine Fire Suit 1-Piece 3-Piece 5-Piece 8-Piece
Feverflare (Superior or Rare) Fiery Obsession D-DMG+3300
EUD D-DMG+3300
D-DMG+7800
EUD D-DMG+7800
D-DMG+13000
EUD D-DMG+13000
Grants the "Fiery Obsession" skill. Normally increases D-DMG by 4680 and EUD D-DMG by 4680. When attacking, it can trigger Fiery Obsession, additionally increasing D-DMG by 18720 and EUD D-DMG by 18720 for 10 seconds. This effect can be triggered once every 20 seconds.
Abyssal Flame (Epic) Slot 1 D-DMG EUD D-DMG HP
Standard Limit Standard Limit Standard Limit
52284 156844 15685 47065 60 80
Slot 2 D-DMG EUD D-DMG Tenacity
Standard Limit Standard Limit Standard Limit
47055 141175 20913 62733 3423 5483
Slot 3 D-DMG EUD D-DMG EUD HP
Standard Limit Standard Limit Standard Limit
31370 94110 36599 109799 60 80
Slot 4 D-DMG EUD D-DMG EUD Tenacity
Standard Limit Standard Limit Standard Limit
41827 125487 26142 78422 3423 5483
Slot 5 D-DMG EUD D-DMG HP
Standard Limit Standard Limit Standard Limit
36599 109799 31370 94110 60 80
Slot 6 D-DMG EUD D-DMG Tenacity
Standard Limit Standard Limit Standard Limit
20913 62733 47055 141175 3423 5483
Slot 7 D-DMG EUD D-DMG EUD HP
Standard Limit Standard Limit Standard Limit
26142 78422 41827 125487 60 80
Slot 8 D-DMG EUD D-DMG EUD Tenacity
Standard Limit Standard Limit Standard Limit
15685 47065 52284 156844 3423 5483
Abyssal Flame (Epic)
Tier Break Probability Divine Fire Rating Bonus Slot 1/2/4/5 ATT Slot 3/6/7/8 ATT
Orange 8% 2893 Crit DMG+2936 Crit ATK+2936
Purple 0% 2314 Crit ATK+2349 Crit DMG+2349
Purple 2170 Crit DMG+2202 Crit ATK+2202
Purple 1880 Crit ATK+1908 Crit DMG+1908
Purple 1736 Crit DMG+1762 Crit ATK+1762
Purple 15% 1447 Crit ATK+1468 Crit DMG+1468
Purple 16% 1157 Crit DMG+1174 Crit ATK+1174
Blue 21% 723 Crit ATK+734 Crit DMG+734
Blue 16% 723 Tenacity+863 Tenacity+863
White 24% 289 Tenacity+345 Tenacity+345
Divine Fire Suit 1-Piece 3-Piece 5-Piece 8-Piece
Abyssal Flame (Epic) Corrupted Shadow 0-Star D-DMG+5200
EUD D-DMG+5200
D-DMG+18200
EUD D-DMG+18200
D-DMG+20800
EUD D-DMG+20800
Grants LV1 "Corrupted Shadow" skill. Normally increases D-DMG by 5460 and EUD D-DMG by 5460. When attacking, it can trigger Corrupted Shadow, additionally increasing D-DMG by 20540 and EUD D-DMG by 20540 for 10 seconds. This effect can be triggered once every 20 seconds.
Corrupted Shadow 1-Star D-DMG+7800
EUD D-DMG+5200
D-DMG+26000
EUD D-DMG+26000
D-DMG+33800
EUD D-DMG+33800
Grants LV2 "Corrupted Shadow" skill. Normally increases D-DMG by 8580 and EUD D-DMG by 8580. When attacking, it can trigger Corrupted Shadow, additionally increasing D-DMG by 30420 and EUD D-DMG by 30420 for 10 seconds. This effect can be triggered once every 20 seconds.
Corrupted Shadow 2-Star D-DMG+10400
EUD D-DMG+10400
D-DMG+39000
EUD D-DMG+39000
D-DMG+46800
EUD D-DMG+46800
Grants LV3 "Corrupted Shadow" skill. Normally increases D-DMG by 11180 and EUD D-DMG by 11180. When attacking, it can trigger Corrupted Shadow, additionally increasing D-DMG by 43420 and EUD D-DMG by 43420 for 10 seconds. This effect can be triggered once every 20 seconds.
Corrupted Shadow 3-Star D-DMG+13000
EUD D-DMG+13000
D-DMG+53000
EUD D-DMG+53000
D-DMG+65000
EUD D-DMG+65000
Grants LV4 "Corrupted Shadow" skill. Normally increases D-DMG by 14560 and EUD D-DMG by 14560. When attacking, it can trigger Corrupted Shadow, additionally increasing D-DMG by 58240 and EUD D-DMG by 58240 for 10 seconds. This effect can be triggered once every 20 seconds.
Hallowed Kindle (Legendary) Slot 1 D-DMG EUD D-DMG HP
Standard Limit Standard Limit Standard Limit
69712 209132 20913 62733 65 85
Slot 2 D-DMG EUD D-DMG Tenacity
Standard Limit Standard Limit Standard Limit
62740 188220 27885 83645 3803 6083
Slot 3 D-DMG EUD D-DMG EUD HP
Standard Limit Standard Limit Standard Limit
41827 125487 48798 146398 65 85
Slot 4 D-DMG EUD D-DMG EUD Tenacity
Standard Limit Standard Limit Standard Limit
55769 167309 34856 104576 3803 6083
Slot 5 D-DMG EUD D-DMG HP
Standard Limit Standard Limit Standard Limit
48798 146398 41827 125487 65 85
Slot 6 D-DMG EUD D-DMG Tenacity
Standard Limit Standard Limit Standard Limit
27885 83645 62740 188220 3803 6083
Slot 7 D-DMG EUD D-DMG EUD HP
Standard Limit Standard Limit Standard Limit
34856 104576 55769 167309 65 85
Slot 8 D-DMG EUD D-DMG EUD Tenacity
Standard Limit Standard Limit Standard Limit
20913 62733 69712 209132 3803 6083
Hallowed Kindle (Legendary)
Tier Break Probability Divine Fire Rating Bonus Slot 1/2/4/5 ATT Slot 3/6/7/8 ATT
Orange 8% 4822 Crit DMG+5338 Crit ATK+5338
Purple 0% 3857 Crit ATK+4271 Crit DMG+4271
Purple 3616 Crit DMG+4004 Crit ATK+4004
Purple 3134 Crit ATK+3470 Crit DMG+3470
Purple 2893 Crit DMG+3203 Crit ATK+3203
Purple 15% 2411 Crit ATK+2669 Crit DMG+2669
Purple 16% 1929 Crit DMG+2135 Crit ATK+2135
Blue 21% 1205 Crit ATK+1335 Crit DMG+1335
Blue 16% 1205 Tenacity+1233 Tenacity+1233
White 24% 482 Tenacity+493 Tenacity+493
Divine Fire Suit 1-Piece 3-Piece 5-Piece 8-Piece
Hallowed Kindle (Legendary) Divine Genesis 0-Star D-DMG+6500
EUD D-DMG+6500
Crit ATK+4016 Crit DMG+4016 Grants LV1 “Divine Genesis”: +855 Crit ATK, +855 Crit DMG, +2490 D-DMG, +2490 EUD D-DMG in normal state. Triggers Divine Genesis when attacking, granting an extra +1845 Crit ATK and +1845 Crit DMG for 10s. Can trigger once every 20s.
Divine Genesis 1-Star D-DMG+13000
EUD D-DMG+13000
Crit ATK+7492 Crit DMG+7492 Grants LV2 “Divine Genesis”: +1687 Crit ATK, +1687 Crit DMG, +4941 D-DMG, +4941 EUD D-DMG in normal state. Triggers Divine Genesis when attacking, granting an extra +3713 Crit ATK and +3713 Crit DMG for 10s. Can trigger once every 20s.
Divine Genesis 2-Star D-DMG+22800
EUD D-DMG+22800
Crit ATK+12041 Crit DMG+12041 Grants LV3 “Divine Genesis”: +2700 Crit ATK, +2700 Crit DMG, +7510 D-DMG, +7510 EUD D-DMG in normal state. Triggers Divine Genesis when attacking, granting an extra +5737 Crit ATK and +5737 Crit DMG for 10s. Can trigger once every 20s.
Divine Genesis 3-Star D-DMG+32500
EUD D-DMG+32500
Crit ATK+16057 Crit DMG+16057 Grants LV4 “Divine Genesis”: +3375 Crit ATK, +3375 Crit DMG, +9881 D-DMG, +9881 EUD D-DMG in normal state. Triggers Divine Genesis when attacking, granting an extra +7424 Crit ATK and +7424 Crit DMG for 10s. Can trigger once every 20s.

{{fbList[fbTab].name}}({{difficultyTab=='common'?'Normal':'Heroic'}})

Dungeon Rewards
  • {{item.name}}

Equipment Challenge Recommendations

Personal Attribute Score

Requires {{curFb.score}}B

Note: Specific values will be finalized after the September 18th update.

Lv.95 Divine Fire Dungeon Reward Adjustments

  • 1
    New Super Item - Flamecore Spark

    Supports cross-server trading, activates various attribute boosts

  • 2
    Lv.95 Ancient Dragon Crystal [B]

    Added as drop in Ancient Fire Tomb Floor 7

  • 3
    Chaotic Cranny rewards fully upgraded
  • 4
    New solo challenge dungeon unlocked - Primordial Cranny

New Super Effect

1. There are 1–8 Divine Fire slots.

2. Each Flamecore Spark has 6 traits, which can be Active or Inactive. Active traits grant divine power bonuses to the Divine Fire.

3. Obtaining a Flamecore Spark grants a random number of traits (max 6).

4. Flamecore Sparks can be traded through the CS Treasure Trade Center.

Flamecore Spark
CS Treasure Trade Center
Before Sanctifying or Engraving, each Flamecore Spark can be traded cross-server once. A deposit is required for consignment, which will be refunded upon successful transaction.
Sanctify
Use Star/Lunar Points to Sanctify the Flamecore Spark and unlock inactive traits (max 6 per spark). Unlocked traits are randomly assigned based on their slot type.
Engrave
1. Activated trait points of the Flamecore Spark can be transferred to the corresponding Divine Fire slot using the Engrave feature.
2. When the same type of trait points on a Divine Fire reach 4/8/12, the corresponding Level 1/2/3 trait effect will be activated.
Divine Fire Decomposed
Unwanted Flamecore Sparks can be decomposed into Star Points.

Flamecore Sparks have 12 trait types, each bringing different attribute bonuses.

Offensive Defensive Sustain
Notice on Original Super System

Note: Specific values will be finalized after the September 18th update.

Sanctify

Use Star/Lunar Points to Sanctify the Flamecore Spark and unlock inactive traits (max 6 per spark). Unlocked traits are randomly assigned based on their slot type.

Note: Specific values will be finalized after the September 18th update.

Engrave

1Engraving can fuse a Flamecore Spark into the major Divine Fire to apply its traits. The fused spark can also be extracted without being affected.

2Unwanted Flamecore Sparks can be decomposed into Star Points.

1Flamecore Sparks have 12 trait types, each brings different attribute bonuses.

  1. •Offensive: Crit DMG ↑, D-DMG ↑, Element ↑, Eudemon ↑
  2. •Defensive: Crit Resist, DMG Resist, Resilience, EUD DEF
  3. •Sustain: HP Ward, EUD Ward, P-DEF Ward, M-DEF Ward

2The traits from Flamecore Sparks take effect when engraved into a Divine Fire. Super Trait Effects activate when traits of the same type reach thresholds.

(1) Super Traits Effects have 3 tiers, requiring 4, 8, and 12 traits respectively.

Example: If 12 "Crit DMG ↑" traits are active across 8 Divine Fires, you gain Tier 3 Crit DMG bonus.

(2) Different Super Trait Effects can stack. The perfect state means you have four Tier 3 Super Effects.

超凡特性效果

Note: Specific values will be finalized after the September 18th update.

神火副本界面

1 A standalone pop-up window is introduced, integrating Divine Fire dungeons from previous years. Players can directly enter the dungeon challenge from the window.

2 Four new feature entrances are added:

  1. Skill Analysis: Displays dungeon boss skill mechanics through animated GIFs.
  2. Story Introduction: Showcases the storyline and character introductions from each year's Divine Fire update.
  3. View Guide: Quickly redirects to the official guide page for the selected dungeon.
  4. First Clear Teams: Displays information about the first clear/speedrun teams each year, along with a jump link to the first kill event.
神火系統界面

The Divine Fire enhancement interface has been upgraded with improved visual effects, optimized interactions, and a better user experience.

副屬性暫存

When devouring a sacrificial Divine Fire, players can check its minor attributes. After devouring, the main Divine Fire will temporarily retain its original minor attributes (no need for three orange attributes) and can continue to be refined or replaced. If the main Divine Fire already has temporarily stored minor attributes, only the devouring will occur, leaving the stored minor attributes unchanged. During refinement, players can choose to upgrade using either the currently equipped or temporarily stored attribute scheme and replace them at any time.

  • Adjustments to the Primitive Land

    The "Primitive Land - Void Ruins" dungeon now offers double loot drops for a limited time!

  • Optimization of Divine Fire Decomposing

    1. Material conversion merged into Divine Fire decomposition.
    2. Filtering optimized: now filter by Divine Fire, Flamecore Spark, and more.
    3. Added one-click add to quickly include eligible materials, boosting efficiency.

  • Optimization of Divine Fire Settlement Interface

    A new dungeon settlement interface comprehensively displays teammate information.

  • Other Optimizations

    Divine Fire tooltips have been redesigned for clarity. A new "Superior" (Green) tier has been added. L95 qualities are now: White (Refined), Green (Superior), Blue (Rare), Purple (Epic), and Orange (Legendary). "Abyssal Blaze" is now Epic (Purple); its decomposition rewards are unchanged.

Mentorship System

師徒系統

The mentorship system has been reconstructed with a completely refreshed interface, allowing quick master-apprentice pairings and task completion. It includes features such as teaming up, private messaging, and profile viewing.

Notice on Retirement of the Old Mentor System
Newbie Arrival Mentor Arrival

Note: Specific values will be finalized after the September 18th update.

指引任務

Guidance Tasks: Tasks assigned by mentors to guide their apprentices' growth. Upon completing the objectives, the apprentice's strength will significantly improve. The tasks cover various areas, including Eudemons, equipment, dungeons, and social interactions, providing comprehensive guidance. Mentors can assign suitable tasks based on the apprentice's current progress.

Bond System: A bond exists between guiding mentors and their Apprentices. Increasing the bond level between them unlocks higher mentorship levels (up to level 10). The total bond level between a mentor and all apprentices determines the mentor's guidance level. Bond points can be increased by: Apprentices completing assigned guidance tasks. Private conversations between mentors and apprentices. Mentors and apprentices challenging dungeons or participating in events together. If no interaction occurs within a week, the bond points will decrease.

師徒招募平臺

A new mentorship recruitment platform is now available, making it easier to find mentors or apprentices! On the platform, players can post recruitment threads or browse others' posts to find suitable mentors/apprentices.

Skills

{{item.name}}

Privileges

{{item.name}}
wgTab
Everflame {{wgList[wgTab].name}}

Gloria Attire & Other Adjustments

  • 1Mythic Helmet/Necklace Fully Released

    After the maintenance on September 18th, the drop rates of Mythic-grade Helmet/Necklace Gloria Attire in various events will be increased. Additionally, new Gloria Attire items will be added to the Legendary Merchant and Magic Stone Store.

    2Cross-Server Tradable Rewards

    The rewards for the "Whistling Tavern," "Frost Relics," and "Blazing Armory" gameplay have been refreshed and updated. Specific details are subject to the in-game updates.

    3Gloria Attire Extraction Adjustments

    The Gloria Attire extraction process has been upgraded, and the extraction level will be reset to Tier 1, Level 0.

    The extraction upgrade reward has been adjusted to 1x 2025 Summer Luxite Extract Box [B], which can be opened to select 4x T2 White Gem Selection Chest [B].

    A new extraction tier-up reward has been added: for each tier increased, players will receive 1x T3 White Gem Selection Chest [B], which can be opened to exchange for 1x T3 White Luxite of any type.

    Note: Tier-up rewards cannot be claimed simultaneously with upgrade rewards.

    4Luxite Adjustments and Optimizations

    Luxite attributes have been adjusted to stackable properties, allowing Luxites of the same type, tier, and quality to stack.

    Non-white Luxites of the same tier as the main Luxite can now be directly consumed as secondary Luxites. When consumed, they will be treated as 1x White Luxite of the same tier and type, with excess materials refunded as same-tier, same-type White Luxites and "BP & HP" White Luxites based on the Luxite conversion details.

    Example: Using 1x Orange Crit ATK Luxite will be treated as comsuming 1x White Crit ATK Luxite of the same tier. Upon fusion, the excess materials (1x same-tier White Crit ATK Luxite and 3x same-tier White BP & HP Luxites) will be refunded after successful fusion.

    Note: Specific features are subject to the final in-game update.

  • Rules:

    In the six wild zones—Misty Marsh, Gobi Desert, Dark Marsh, Avita Island, Icyland, and Volcano—several bosses will spawn at fixed intervals.

    Rewards:
    [Participation Reward]

    Deal at least 1% damage to a wild zone boss to receive a L95 Flamecore Box [B].

    [Damage Ranking Reward]

    Deal at least 5% damage to a single boss and rank in the top 10 to have a chance at obtaining a more valuable Ranking Loot Box, with higher ranks increasing the drop rate.

    [Random Drop Reward]

    Upon defeat, bosses may randomly drop 30-Star XO Packs, 31.5-Star XO Packs, and other pet-training items.
    Defeating a boss may also trigger a respawn of the classic boss Spider Queen, who drops 35-Star Saint XO Pack and other rare rewards.
    Note: Participation and ranking rewards are automatically sent to the designated character's mailbox (no competition required). Drop rewards appear randomly on the ground and can be freely picked up by players who dealt at least 1% damage. Characters with Divine Fire Power below 160K will receive bound rewards that cannot be traded.

    Note: Specific features are subject to the final in-game update.

  • Overview:

    New items added:Beast Lumicore (obtainable through Eternal Store exchange), Advanced Beast Lumicore (obtainable through Mad City II, Wild Zone Bosses and Remote Booth), can be used for Eudemon Gift Enhancement.

    Rules:

    Gift Enhancement can strengthen Eudemon Attack Gift or BP Gift, providing additional enhancement effects.

    Enhancement effects are divided into 5 levels, each upgrade requires devouring a certain amount of exclusive enhancement materials.

    When a Eudemon's Gift level is lower than its enhancement level, only enhancement effects equivalent to the Gift level will take effect. After the Gift level is increased, the suppressed enhancement effects will be automatically unlocked (for example, when enhancement effect reaches level V but Gift level is 2, only level II enhancement effects can be obtained).

    After deleting a Gift, its corresponding enhancement effects will also be deleted.

    Notes:

    When changing a Eudemon's Gift through transformation, the Gift enhancement type will also change accordingly, but enhancement effects only work on Attack Gift and BP Gift (for example, when Attack Gift is reshaped into BP Gift, the enhancement effect will also change to BP Gift enhancement effect). If reshaped into a non-enhanceable Gift type, the enhancement effect will be temporarily disabled, and will be restored after being reshaped back into Attack Gift or BP Gift.

    When performing Beast Gift Inheritance, if the Gift to be inherited has enhancement effects, a certain amount of exclusive enhancement materials must also be consumed to complete the inheritance.

    Note: Specific features are subject to the final in-game update.

  • 1Legion War Optimization

    Every Friday's Legion War has been completely revamped! Compete for control of the Eternal Holy City to claim glory and rewards!

    2Battle Rules

    From 21:00-21:30 every Friday, legions can participate in battles within the Holy City Warzone (consisting of 1 Eternal Holy City and its defensive structures - the Watchtower Temple and Sanctum of Guardians). The legion that occupies the most Eternal Pillars becomes the ruler of the Eternal Holy City. If occupation numbers are equal, the legion dealing the highest cumulative damage to Eternal Pillars during that war becomes the occupying legion. At the start of each Legion War, all pillars reset to neutral status, requiring participating legions to recapture them to achieve victory.

    Note: During Legion Wars, the "Battle Power Rule" will be activated in the Holy City Warzone and cannot be altered.

    3Legion War Rewards

    New Auction Dividends: Based on each legion's occupation of the Eternal Holy City, Watchtower Temple, and Sanctum of Guardians during the war, different auction items will be available. Legions occupying multiple territories can auction rewards from all occupied territories. When any legion member successfully bids for an item, the spent EPs will be distributed as dividends after the auction ends to the top 50 legion members (with at least 100 points) according to their ranking in that war.

    Note: Unsold items will be bought back by the Kingdom at base price.

    4Easy Reward Claims

    All participants earn points through combat or assisting allies. Victorious legion members with over 100 personal contribution points will randomly receive one of the following rewards: Supernova Panacea Essence [B] x200, Legend Holystone [B] x10, Prayer Stone (Dragon) [B] x2, Prayer Stone (Dragon) [B] x1.

    5 King's Red Packets

    The top 3 performers in each Legion War will receive special King's Red Packets (via mail) to share with up to 30 legion members.

    Note: Specific features are subject to the final in-game update.

  • 1Return Event Optimization

    The return quest system has been completely revamped with updated rewards for accelerated progression and power boosts.

    >>>View Details<<<

    2Appearance System Optimization

    Added Mythweave gameplay.

    Note: Specific features are subject to the final in-game update.

  • 1PK Point Adjustment

    When a player kills a target with BP below 800 while having at least 500 more BP than the target, the PK Point increase will be reduced to 1/10 of the normal amount.

    2Map Functionality Update

    Integrated mini-map and nearby functions (including screenshot, alt creation, mount settings) in the top-right corner.

    Coordinate points categorized by function (teleport, activity entrances, system features, monsters, favorites) with keyword search for specific coordinates/NPCs.

    New coordinate bookmarking: Click [Bookmark] to name/save any location, then view/share/edit/delete via favorites.

    Direct coordinate input for Avatar or auto-navigation.

    Note: Currently only available in Cronus City.

    3AI Teammate Assistance

    The "Seat of the Gods"/"Crimaze" on normal difficulty and "Frost Relics"/"Blazing Armory" dungeons up to floor 18 will now feature AI teammate assistance. When this function is enabled, rewards obtained will be assistance-mode rewards.

    Note: Specific features are subject to the final in-game update.

×

{{popMsg}}

×

Notice on Original Super System

1. The original class super effects will be merged into Star Power after this update. The original Divine Fire super effects will be automatically converted into Void Spark of corresponding levels and sent to your Divine Fire inventory. If the inventory is full, they will be delivered via mail.

Note: When activating corresponding divine talents in Star Power, additional attributes (original class super effects) will also be activated, with their effects displayed in the corresponding Star Power tooltips.

2. After the September 18 maintenance, players with old level 6-7 super effects will receive corresponding personal achievements. Specific content is subject to in-game updates.

3. Divine Fire Legacy can now be decomposed into Divine Fire Crystals through Divine Fire decomposing.

×

Notice on Retirement of the Old Mentor System

  • 1 All old mentor system functions and content will be removed.
  • 2 The mentor/apprentice contribution interface will be removed.

    Apprentices' contributed God's Blessing time and eudemons rebirth chances will be cleared. Please claim them before this update.

  • 3 All old mentor relationships will be cleared.
  • 4 Novice Guardian Coin and old mentor levels will be converted into new mentor currency.
×
For a better experience, please view in landscape mode