Note: The values above are based on the skill’s maximum level and do not include Star Power. Please refer to the in-game content for the latest gameplay, values, and performance details.
A new entry for Advanced/Pro Tutorials has been added to the [Star Power] panel, allowing you to personally experience and fully understand the features and effects of each skill.
New Vampire Personal Biography content has been added to the personal display panel, recording the storyline of the new specialized skill quests for the Vampire class.
Having mastered the secrets of "Sacred Hymn: Styx", Necromancers now comprehend the essence of souls, becoming masters of ten thousand spirits - creation and annihilation at will.
Necromancers absorb nearby soul essences to summon an equal number of Nether Soulguards attacking targets. Randomly selects from different types (with quantity caps). Each lasts up to 600s.
Soulguard (Death): Upon summoning, it performs a piercing strike, dealing 1012% magic damage to enemies near the target. Then, it initiates pursuit, dealing 455% magic damage every 2.5 seconds to the target and nearby enemies in a small area. Summon limit: 3.
Soulguard (Break): Upon summoning, it charges forward, dealing 1012% magic damage to enemies near the target. Then, it initiates pursuit, dealing 370% magic damage every 2 seconds to the target and nearby enemies in a medium area. Summon limit: 3.
Soulguard (Flame): Upon summoning, it casts an arcane spell, dealing 1012% AoE magic damage after a brief chant. Then, it initiates pursuit, dealing 464% magic damage every 2.5 seconds to the target and nearby enemies in a small area. Summon limit: 3.
Soul Essences are the foundation of the soul and its purest form. Only Necromancers who have mastered the highest secrets of the soul can harness their power.
Whenever an enemy or ally nearby dies, or when the Necromancer deals damage to the same enemy 5 times, a Soul Essence will be generated at that location. Soul Essences can be used to summon Soulguards. They disappear after 30 seconds or if they are too far from the Necromancer. When the total number of existing Soul Essences and summoned Soulguards reaches 9, no more Soul Essences can be generated.
Additionally, for each Soulguard and dark creature present, the Necromancer gains 1% increased movement speed and 1% bonus damage.
Sacrifices all dark creatures to summon the Undying Monarch, who deals 100% magic damage to targets within a fan-shaped area with each attack.
The Undying Monarch inherits 1200% of the character's attack attributes, including those of the currently summoned and converged Eudemons. Its duration is unlimited; however, no other dark creatures can be summoned while it remains on the battlefield.
Note: The damage dealt by the Undying Monarch increases based on its inherited attack attribute multiplier.
—— Awakenable Skills ——
Undying Monarch (Dominator)
Undying Monarch (Tide)
Undying Monarch (Ward)
Undying Monarch (Dominator)Skill Description:
Acquisition Method:
Awaken this talent by using the Crystal of Dominator after mastering the Soulmaster.
Skill Description:
Sacrifices all Dark Creatures to summon the Infernal Lord, who deals 100% magic damage to targets within a fan-shaped area with each attack. The Infernal Lord inherits 1200% of the character’s attack attributes, including those of the currently summoned and converged Eudemons. It can cast Devil Impact and Silent Strike (both manually cast by the player). The duration is unlimited, but no other Dark Creatures can be summoned while it remains on the battlefield.
Silent Strike: Deals 150% magic damage to targets within a circular area. Cooldown: 5 seconds.
Devil Impact: Charges at the target, dealing 100% magic damage. Cooldown: 5 seconds.
Note: The Infernal Lord’s damage scales with its inherited attack attribute multiplier.
Undying Monarch (Tide)Skill Description:
Acquisition Method:
Awaken this talent by using the Crystal of Tide after mastering the Soulmaster.
Skill Description:
Sacrifices all Dark Creatures to summon the Infernal Lord, who deals 100% magic damage to targets within a fan-shaped area with each attack. The Infernal Lord inherits 1200% of the character’s attack attributes, including those of the currently summoned and converged Eudemons. Its HP is enhanced and it can cast Soul Surge (manually cast by the player). The duration is unlimited, but no other Dark Creatures can be summoned while it remains on the battlefield.
Soul Surge: Commands all existing Soulguards to launch a powerful strike at the target area, with each Soulguard dealing 80% magic damage. Then, the Infernal Lord channels a torrent of souls toward the target direction, dealing 180% magic damage every 0.5 seconds for 3 seconds. Cooldown: 30 seconds.
Devil Impact: Charges at the target, dealing 100% magic damage. Cooldown: 5 seconds.
Note: The Infernal Lord’s damage scales with its inherited attack attribute multiplier.
Undying Monarch (Ward)Skill Description:
Acquisition Method:
Awaken this talent by using the Crystal of Ward after mastering the Soulmaster.
Skill Description:
Sacrifices all Dark Creatures to summon the Infernal Lord, who deals 100% magic damage to targets within a fan-shaped area with each attack. The Infernal Lord inherits 1200% of the character’s attack attributes, including those of the currently summoned and converged Eudemons. Its HP is enhanced and it can cast Styx Ward (manually cast by the player). The duration is unlimited, but no other Dark Creatures can be summoned while it remains on the battlefield.
Styx Ward: Instantly removes combo-lock effects from itself. If successful, the Infernal Lord retaliates against the enemy who triggered the combo, dealing 100% magic damage and stunning them for 3 seconds. Cooldown: 20 seconds.
Devil Impact: Charges at the target, dealing 100% magic damage. Cooldown: 5 seconds.
Note: The Infernal Lord’s damage scales with its inherited attack attribute multiplier.
The Necromancer summons a Requiem Realm that moves with them, lasting for 15 seconds. Upon activation, the realm condenses 9 Soul Essences within its area.
While the realm is active, the caster and any allies within the area gain a shield every 3 seconds equal to 25% of their max HP. The shield can stack up to a maximum of 75% of max HP.
—— Awakenable Skills ——
Requiem Realm (Dread)
Requiem Realm (Dread)Skill Description:
Acquisition Method:
Awaken this talent by using the Crystal of Dread after mastering the Soulmaster.
Skill Description:
The Necromancer summons a Requiem Realm that moves with them, lasting for 20 seconds. Upon activation, the realm condenses 9 Soul Essences and deals 500% damage to all enemies within the area, inflicting Fear for 3 seconds. While the realm is active, the caster and any allies within the area gain a shield every 3 seconds equal to 25% of their max HP, stacking up to a maximum of 75%.
—— Awakenable Skills ——
Soul Crack (Flicker)
Soul Crack (Lurk)
Soul Crack (Flicker)Skill Description:
Acquisition Method:
Awaken this talent by using the Crystal of Flicker after mastering the Soulmaster.
Skill Description:
The Necromancer channels a forbidden spell, unleashing 5 consecutive soul strikes on the target, each dealing 972% magic damage. During the combo, you gain access to cast Nether Flicker once.
Nether Flicker: Quickly dash in the target direction without interrupting the combo.
Soul Crack (Lurk)Skill Description:
Acquisition Method:
Awaken this talent by using the Crystal of Lurk after mastering the Soulmaster.
Skill Description:
The Necromancer channels a forbidden spell, unleashing 5 consecutive soul strikes on the target, each dealing 972% AoE magic damage. If a target is killed by Soul Crack, the caster may immediately cast Reaper Shade.
Reaper Shade: Unleash a finishing combo with Reaper Shade, instantly ending the current combo and dealing the remaining accumulated damage as AoE magic damage.
Enter the Soulwitch State. While in Undead Form, attacking or being attacked will simultaneously summon all summonable Dark Creatures available in Undead Form to assist in battle. Additionally, during Soulwitch State, after the caster takes damage 8 times, 1 Soul Essence will be generated at the position of the last attacker.
Cast again while Soulwitch State is active to deactivate the state.
Advanced/Pro Tutorials
An entry point for Advanced/Pro tutorials has been added to the Stellar Force panel. Experience them firsthand to fully understand the skill features and effects.
Character Biography
A personal biography for the Soulmaster has been added to the character display panel, chronicling the story quests of Pro: Soul Master.
Note: The above values are based on max-level skills. Please refer to the in-game update on September 18 for the final skill descriptions, numerical values, and effects.
Warriors, you can quickly increase your Divine Level through: Lv.95 Main Story Quests, "Disaster Space" event, "Winter Affairs" event.
Divine Fire rewards from events have been upgraded to Lv.95 version.
(Note: Specific values and resources will be finalized in the September 18th update. Images are for reference only)
Quality | Location | D-DMG | EUD D-DMG | HP | |||
Standard | Limit | Standard | Limit | Standard | Limit | ||
Feverflare (Refined) | Slot 1 | 11226 | 33676 | 3368 | 10103 | 39 | 49 |
Feverflare (Superior) | 18125 | 54375 | 5438 | 16318 | 46 | 56 | |
Feverflare (Rare) | 27885 | 83655 | 8365 | 25090 | 52 | 67 | |
Quality | Location | D-DMG | EUD D-DMG | HP | |||
Standard | Limit | Standard | Limit | Standard | Limit | ||
Feverflare (Refined) | Slot 2 | 10103 | 30308 | 4490 | 13470 | 2282 | 3652 |
Feverflare (Superior) | 16313 | 48943 | 7250 | 21750 | 2662 | 4262 | |
Feverflare (Rare) | 25096 | 75286 | 11154 | 33459 | 3043 | 4873 | |
Quality | Location | D-DMG | EUD D-DMG | EUD HP | |||
Standard | Limit | Standard | Limit | Standard | Limit | ||
Feverflare (Refined) | Slot 3 | 6735 | 20205 | 7858 | 23573 | 39 | 49 |
Feverflare (Superior) | 10875 | 32625 | 12688 | 38068 | 46 | 56 | |
Feverflare (Rare) | 16731 | 50196 | 19519 | 58564 | 52 | 67 | |
Quality | Location | D-DMG | EUD D-DMG | EUD Tenacity | |||
Standard | Limit | Standard | Limit | Standard | Limit | ||
Feverflare (Refined) | Slot 4 | 8981 | 26941 | 5613 | 16838 | 2282 | 3652 |
Feverflare (Superior) | 14500 | 43500 | 9063 | 27193 | 2662 | 4262 | |
Feverflare (Rare) | 22308 | 66918 | 13942 | 41827 | 3043 | 4873 | |
Quality | Location | D-DMG | EUD D-DMG | HP | |||
Standard | Limit | Standard | Limit | Standard | Limit | ||
Feverflare (Refined) | Slot 5 | 7858 | 23573 | 6735 | 20205 | 39 | 49 |
Feverflare (Superior) | 12688 | 38068 | 10875 | 32625 | 46 | 56 | |
Feverflare (Rare) | 19519 | 58564 | 16731 | 50196 | 52 | 67 | |
Quality | Location | D-DMG | EUD D-DMG | HP | |||
Standard | Limit | Standard | Limit | Standard | Limit | ||
Feverflare (Refined) | Slot 6 | 4490 | 13470 | 10103 | 30308 | 2282 | 3652 |
Feverflare (Superior) | 7250 | 21750 | 16313 | 48943 | 2662 | 4262 | |
Feverflare (Rare) | 11154 | 33459 | 25096 | 75286 | 3043 | 4873 | |
Quality | Location | D-DMG | EUD D-DMG | EUD HP | |||
Standard | Limit | Standard | Limit | Standard | Limit | ||
Feverflare (Refined) | Slot 7 | 5613 | 16838 | 8981 | 26941 | 39 | 49 |
Feverflare (Superior) | 9063 | 27193 | 14500 | 43500 | 46 | 56 | |
Feverflare (Rare) | 13942 | 41827 | 22308 | 66918 | 52 | 67 | |
Quality | Location | D-DMG | EUD D-DMG | EUD Tenacity | |||
Standard | Limit | Standard | Limit | Standard | Limit | ||
Feverflare (Refined) | Slot 8 | 3368 | 10103 | 11226 | 33676 | 2282 | 3652 |
Feverflare (Superior) | 5438 | 16318 | 18125 | 54375 | 2662 | 4262 | |
Feverflare (Rare) | 8365 | 25090 | 27885 | 83655 | 3043 | 4873 |
Feverflare (Superior) | ||||
---|---|---|---|---|
Tier | Break Probability | Divine Fire Rating Bonus | Slot 1/2/4/5 ATT | Slot 3/6/7/8 ATT |
Orange | 8% | 1447 | Crit DMG+1201 | Crit ATK+1201 |
Purple | 15% | 868 | Crit ATK+721 | Crit DMG+721 |
Purple | 16% | 579 | Crit DMG+481 | Crit ATK+481 |
Blue | 21% | 362 | Crit ATK+300 | Crit DMG+300 |
Blue | 16% | 362 | Tenacity+555 | Tenacity+555 |
White | 24% | 145 | Tenacity+222 | Tenacity+222 |
Feverflare (Rare) | ||||
Tier | Break Probability | Divine Fire Rating Bonus | Slot 1/2/4/5 ATT | Slot 3/6/7/8 ATT |
Orange | 8% | 2170 | Crit DMG+1602 | Crit ATK+1602 |
Purple | 15% | 1302 | Crit ATK+961 | Crit DMG+961 |
Purple | 16% | 868 | Crit DMG+641 | Crit ATK+641 |
Blue | 21% | 542 | Crit ATK+400 | Crit DMG+400 |
Blue | 16% | 542 | Tenacity+648 | Tenacity+648 |
White | 24% | 217 | Tenacity+259 | Tenacity+259 |
Divine Fire | Suit | 1-Piece | 3-Piece | 5-Piece | 8-Piece |
Feverflare (Superior or Rare) | Fiery Obsession | D-DMG+3300 EUD D-DMG+3300 |
D-DMG+7800 EUD D-DMG+7800 |
D-DMG+13000 EUD D-DMG+13000 |
Grants the "Fiery Obsession" skill. Normally increases D-DMG by 4680 and EUD D-DMG by 4680. When attacking, it can trigger Fiery Obsession, additionally increasing D-DMG by 18720 and EUD D-DMG by 18720 for 10 seconds. This effect can be triggered once every 20 seconds. |
Abyssal Flame (Epic) | Slot 1 | D-DMG | EUD D-DMG | HP | |||
Standard | Limit | Standard | Limit | Standard | Limit | ||
52284 | 156844 | 15685 | 47065 | 60 | 80 | ||
Slot 2 | D-DMG | EUD D-DMG | Tenacity | ||||
Standard | Limit | Standard | Limit | Standard | Limit | ||
47055 | 141175 | 20913 | 62733 | 3423 | 5483 | ||
Slot 3 | D-DMG | EUD D-DMG | EUD HP | ||||
Standard | Limit | Standard | Limit | Standard | Limit | ||
31370 | 94110 | 36599 | 109799 | 60 | 80 | ||
Slot 4 | D-DMG | EUD D-DMG | EUD Tenacity | ||||
Standard | Limit | Standard | Limit | Standard | Limit | ||
41827 | 125487 | 26142 | 78422 | 3423 | 5483 | ||
Slot 5 | D-DMG | EUD D-DMG | HP | ||||
Standard | Limit | Standard | Limit | Standard | Limit | ||
36599 | 109799 | 31370 | 94110 | 60 | 80 | ||
Slot 6 | D-DMG | EUD D-DMG | Tenacity | ||||
Standard | Limit | Standard | Limit | Standard | Limit | ||
20913 | 62733 | 47055 | 141175 | 3423 | 5483 | ||
Slot 7 | D-DMG | EUD D-DMG | EUD HP | ||||
Standard | Limit | Standard | Limit | Standard | Limit | ||
26142 | 78422 | 41827 | 125487 | 60 | 80 | ||
Slot 8 | D-DMG | EUD D-DMG | EUD Tenacity | ||||
Standard | Limit | Standard | Limit | Standard | Limit | ||
15685 | 47065 | 52284 | 156844 | 3423 | 5483 |
Abyssal Flame (Epic) | ||||
---|---|---|---|---|
Tier | Break Probability | Divine Fire Rating Bonus | Slot 1/2/4/5 ATT | Slot 3/6/7/8 ATT |
Orange | 8% | 2893 | Crit DMG+2936 | Crit ATK+2936 |
Purple | 0% | 2314 | Crit ATK+2349 | Crit DMG+2349 |
Purple | 2170 | Crit DMG+2202 | Crit ATK+2202 | |
Purple | 1880 | Crit ATK+1908 | Crit DMG+1908 | |
Purple | 1736 | Crit DMG+1762 | Crit ATK+1762 | |
Purple | 15% | 1447 | Crit ATK+1468 | Crit DMG+1468 |
Purple | 16% | 1157 | Crit DMG+1174 | Crit ATK+1174 |
Blue | 21% | 723 | Crit ATK+734 | Crit DMG+734 |
Blue | 16% | 723 | Tenacity+863 | Tenacity+863 |
White | 24% | 289 | Tenacity+345 | Tenacity+345 |
Divine Fire | Suit | 1-Piece | 3-Piece | 5-Piece | 8-Piece |
Abyssal Flame (Epic) | Corrupted Shadow 0-Star | D-DMG+5200 EUD D-DMG+5200 |
D-DMG+18200 EUD D-DMG+18200 |
D-DMG+20800 EUD D-DMG+20800 |
Grants LV1 "Corrupted Shadow" skill. Normally increases D-DMG by 5460 and EUD D-DMG by 5460. When attacking, it can trigger Corrupted Shadow, additionally increasing D-DMG by 20540 and EUD D-DMG by 20540 for 10 seconds. This effect can be triggered once every 20 seconds. |
Corrupted Shadow 1-Star | D-DMG+7800 EUD D-DMG+5200 |
D-DMG+26000 EUD D-DMG+26000 |
D-DMG+33800 EUD D-DMG+33800 |
Grants LV2 "Corrupted Shadow" skill. Normally increases D-DMG by 8580 and EUD D-DMG by 8580. When attacking, it can trigger Corrupted Shadow, additionally increasing D-DMG by 30420 and EUD D-DMG by 30420 for 10 seconds. This effect can be triggered once every 20 seconds. | |
Corrupted Shadow 2-Star | D-DMG+10400 EUD D-DMG+10400 |
D-DMG+39000 EUD D-DMG+39000 |
D-DMG+46800 EUD D-DMG+46800 |
Grants LV3 "Corrupted Shadow" skill. Normally increases D-DMG by 11180 and EUD D-DMG by 11180. When attacking, it can trigger Corrupted Shadow, additionally increasing D-DMG by 43420 and EUD D-DMG by 43420 for 10 seconds. This effect can be triggered once every 20 seconds. | |
Corrupted Shadow 3-Star | D-DMG+13000 EUD D-DMG+13000 |
D-DMG+53000 EUD D-DMG+53000 |
D-DMG+65000 EUD D-DMG+65000 |
Grants LV4 "Corrupted Shadow" skill. Normally increases D-DMG by 14560 and EUD D-DMG by 14560. When attacking, it can trigger Corrupted Shadow, additionally increasing D-DMG by 58240 and EUD D-DMG by 58240 for 10 seconds. This effect can be triggered once every 20 seconds. |
Hallowed Kindle (Legendary) | Slot 1 | D-DMG | EUD D-DMG | HP | |||
Standard | Limit | Standard | Limit | Standard | Limit | ||
69712 | 209132 | 20913 | 62733 | 65 | 85 | ||
Slot 2 | D-DMG | EUD D-DMG | Tenacity | ||||
Standard | Limit | Standard | Limit | Standard | Limit | ||
62740 | 188220 | 27885 | 83645 | 3803 | 6083 | ||
Slot 3 | D-DMG | EUD D-DMG | EUD HP | ||||
Standard | Limit | Standard | Limit | Standard | Limit | ||
41827 | 125487 | 48798 | 146398 | 65 | 85 | ||
Slot 4 | D-DMG | EUD D-DMG | EUD Tenacity | ||||
Standard | Limit | Standard | Limit | Standard | Limit | ||
55769 | 167309 | 34856 | 104576 | 3803 | 6083 | ||
Slot 5 | D-DMG | EUD D-DMG | HP | ||||
Standard | Limit | Standard | Limit | Standard | Limit | ||
48798 | 146398 | 41827 | 125487 | 65 | 85 | ||
Slot 6 | D-DMG | EUD D-DMG | Tenacity | ||||
Standard | Limit | Standard | Limit | Standard | Limit | ||
27885 | 83645 | 62740 | 188220 | 3803 | 6083 | ||
Slot 7 | D-DMG | EUD D-DMG | EUD HP | ||||
Standard | Limit | Standard | Limit | Standard | Limit | ||
34856 | 104576 | 55769 | 167309 | 65 | 85 | ||
Slot 8 | D-DMG | EUD D-DMG | EUD Tenacity | ||||
Standard | Limit | Standard | Limit | Standard | Limit | ||
20913 | 62733 | 69712 | 209132 | 3803 | 6083 |
Hallowed Kindle (Legendary) | ||||
Tier | Break Probability | Divine Fire Rating Bonus | Slot 1/2/4/5 ATT | Slot 3/6/7/8 ATT |
Orange | 8% | 4822 | Crit DMG+5338 | Crit ATK+5338 |
Purple | 0% | 3857 | Crit ATK+4271 | Crit DMG+4271 |
Purple | 3616 | Crit DMG+4004 | Crit ATK+4004 | |
Purple | 3134 | Crit ATK+3470 | Crit DMG+3470 | |
Purple | 2893 | Crit DMG+3203 | Crit ATK+3203 | |
Purple | 15% | 2411 | Crit ATK+2669 | Crit DMG+2669 |
Purple | 16% | 1929 | Crit DMG+2135 | Crit ATK+2135 |
Blue | 21% | 1205 | Crit ATK+1335 | Crit DMG+1335 |
Blue | 16% | 1205 | Tenacity+1233 | Tenacity+1233 |
White | 24% | 482 | Tenacity+493 | Tenacity+493 |
Divine Fire | Suit | 1-Piece | 3-Piece | 5-Piece | 8-Piece |
Hallowed Kindle (Legendary) | Divine Genesis 0-Star | D-DMG+6500 EUD D-DMG+6500 |
Crit ATK+4016 | Crit DMG+4016 | Grants LV1 “Divine Genesis”: +855 Crit ATK, +855 Crit DMG, +2490 D-DMG, +2490 EUD D-DMG in normal state. Triggers Divine Genesis when attacking, granting an extra +1845 Crit ATK and +1845 Crit DMG for 10s. Can trigger once every 20s. |
Divine Genesis 1-Star | D-DMG+13000 EUD D-DMG+13000 |
Crit ATK+7492 | Crit DMG+7492 | Grants LV2 “Divine Genesis”: +1687 Crit ATK, +1687 Crit DMG, +4941 D-DMG, +4941 EUD D-DMG in normal state. Triggers Divine Genesis when attacking, granting an extra +3713 Crit ATK and +3713 Crit DMG for 10s. Can trigger once every 20s. | |
Divine Genesis 2-Star | D-DMG+22800 EUD D-DMG+22800 |
Crit ATK+12041 | Crit DMG+12041 | Grants LV3 “Divine Genesis”: +2700 Crit ATK, +2700 Crit DMG, +7510 D-DMG, +7510 EUD D-DMG in normal state. Triggers Divine Genesis when attacking, granting an extra +5737 Crit ATK and +5737 Crit DMG for 10s. Can trigger once every 20s. | |
Divine Genesis 3-Star | D-DMG+32500 EUD D-DMG+32500 |
Crit ATK+16057 | Crit DMG+16057 | Grants LV4 “Divine Genesis”: +3375 Crit ATK, +3375 Crit DMG, +9881 D-DMG, +9881 EUD D-DMG in normal state. Triggers Divine Genesis when attacking, granting an extra +7424 Crit ATK and +7424 Crit DMG for 10s. Can trigger once every 20s. |
Supports cross-server trading, activates various attribute boosts
Added as drop in Ancient Fire Tomb Floor 7
1. There are 1–8 Divine Fire slots.
2. Each Flamecore Spark has 6 traits, which can be Active or Inactive. Active traits grant divine power bonuses to the Divine Fire.
3. Obtaining a Flamecore Spark grants a random number of traits (max 6).
4. Flamecore Sparks can be traded through the CS Treasure Trade Center.
Flamecore Sparks have 12 trait types, each bringing different attribute bonuses.
Note: Specific values will be finalized after the September 18th update.
Use Star/Lunar Points to Sanctify the Flamecore Spark and unlock inactive traits (max 6 per spark). Unlocked traits are randomly assigned based on their slot type.
Note: Specific values will be finalized after the September 18th update.
1Engraving can fuse a Flamecore Spark into the major Divine Fire to apply its traits. The fused spark can also be extracted without being affected.
2Unwanted Flamecore Sparks can be decomposed into Star Points.
1Flamecore Sparks have 12 trait types, each brings different attribute bonuses.
2The traits from Flamecore Sparks take effect when engraved into a Divine Fire. Super Trait Effects activate when traits of the same type reach thresholds.
(1) Super Traits Effects have 3 tiers, requiring 4, 8, and 12 traits respectively.
Example: If 12 "Crit DMG ↑" traits are active across 8 Divine Fires, you gain Tier 3 Crit DMG bonus.
(2) Different Super Trait Effects can stack. The perfect state means you have four Tier 3 Super Effects.
Note: Specific values will be finalized after the September 18th update.
1 A standalone pop-up window is introduced, integrating Divine Fire dungeons from previous years. Players can directly enter the dungeon challenge from the window.
2 Four new feature entrances are added:
The Divine Fire enhancement interface has been upgraded with improved visual effects, optimized interactions, and a better user experience.
When devouring a sacrificial Divine Fire, players can check its minor attributes. After devouring, the main Divine Fire will temporarily retain its original minor attributes (no need for three orange attributes) and can continue to be refined or replaced. If the main Divine Fire already has temporarily stored minor attributes, only the devouring will occur, leaving the stored minor attributes unchanged. During refinement, players can choose to upgrade using either the currently equipped or temporarily stored attribute scheme and replace them at any time.
The "Primitive Land - Void Ruins" dungeon now offers double loot drops for a limited time!
1. Material conversion merged into Divine Fire decomposition.
2. Filtering optimized: now filter by Divine Fire, Flamecore Spark, and more.
3. Added one-click add to quickly include eligible materials, boosting efficiency.
A new dungeon settlement interface comprehensively displays teammate information.
Divine Fire tooltips have been redesigned for clarity. A new "Superior" (Green) tier has been added. L95 qualities are now: White (Refined), Green (Superior), Blue (Rare), Purple (Epic), and Orange (Legendary). "Abyssal Blaze" is now Epic (Purple); its decomposition rewards are unchanged.
The mentorship system has been reconstructed with a completely refreshed interface, allowing quick master-apprentice pairings and task completion. It includes features such as teaming up, private messaging, and profile viewing.
Guidance Tasks: Tasks assigned by mentors to guide their apprentices' growth. Upon completing the objectives, the apprentice's strength will significantly improve. The tasks cover various areas, including Eudemons, equipment, dungeons, and social interactions, providing comprehensive guidance. Mentors can assign suitable tasks based on the apprentice's current progress.
Bond System: A bond exists between guiding mentors and their Apprentices. Increasing the bond level between them unlocks higher mentorship levels (up to level 10). The total bond level between a mentor and all apprentices determines the mentor's guidance level. Bond points can be increased by: Apprentices completing assigned guidance tasks. Private conversations between mentors and apprentices. Mentors and apprentices challenging dungeons or participating in events together. If no interaction occurs within a week, the bond points will decrease.
A new mentorship recruitment platform is now available, making it easier to find mentors or apprentices! On the platform, players can post recruitment threads or browse others' posts to find suitable mentors/apprentices.
After the maintenance on September 18th, the drop rates of Mythic-grade Helmet/Necklace Gloria Attire in various events will be increased. Additionally, new Gloria Attire items will be added to the Legendary Merchant and Magic Stone Store.
The rewards for the "Whistling Tavern," "Frost Relics," and "Blazing Armory" gameplay have been refreshed and updated. Specific details are subject to the in-game updates.
The Gloria Attire extraction process has been upgraded, and the extraction level will be reset to Tier 1, Level 0.
The extraction upgrade reward has been adjusted to 1x 2025 Summer Luxite Extract Box [B], which can be opened to select 4x T2 White Gem Selection Chest [B].
A new extraction tier-up reward has been added: for each tier increased, players will receive 1x T3 White Gem Selection Chest [B], which can be opened to exchange for 1x T3 White Luxite of any type.
Note: Tier-up rewards cannot be claimed simultaneously with upgrade rewards.
Luxite attributes have been adjusted to stackable properties, allowing Luxites of the same type, tier, and quality to stack.
Non-white Luxites of the same tier as the main Luxite can now be directly consumed as secondary Luxites. When consumed, they will be treated as 1x White Luxite of the same tier and type, with excess materials refunded as same-tier, same-type White Luxites and "BP & HP" White Luxites based on the Luxite conversion details.
Example: Using 1x Orange Crit ATK Luxite will be treated as comsuming 1x White Crit ATK Luxite of the same tier. Upon fusion, the excess materials (1x same-tier White Crit ATK Luxite and 3x same-tier White BP & HP Luxites) will be refunded after successful fusion.
Note: Specific features are subject to the final in-game update.
In the six wild zones—Misty Marsh, Gobi Desert, Dark Marsh, Avita Island, Icyland, and Volcano—several bosses will spawn at fixed intervals.
Deal at least 1% damage to a wild zone boss to receive a L95 Flamecore Box [B].
[Damage Ranking Reward]Deal at least 5% damage to a single boss and rank in the top 10 to have a chance at obtaining a more valuable Ranking Loot Box, with higher ranks increasing the drop rate.
[Random Drop Reward] Upon defeat, bosses may randomly drop 30-Star XO Packs, 31.5-Star XO Packs, and other pet-training items.
Defeating a boss may also trigger a respawn of the classic boss Spider Queen, who drops 35-Star Saint XO Pack and other rare rewards.
Note: Participation and ranking rewards are automatically sent to the designated character's mailbox (no competition required). Drop rewards appear randomly on the ground and can be freely picked up by players who dealt at least 1% damage. Characters with Divine Fire Power below 160K will receive bound rewards that cannot be traded.
Note: Specific features are subject to the final in-game update.
New items added:Beast Lumicore (obtainable through Eternal Store exchange), Advanced Beast Lumicore (obtainable through Mad City II, Wild Zone Bosses and Remote Booth), can be used for Eudemon Gift Enhancement.
Gift Enhancement can strengthen Eudemon Attack Gift or BP Gift, providing additional enhancement effects.
Enhancement effects are divided into 5 levels, each upgrade requires devouring a certain amount of exclusive enhancement materials.
When a Eudemon's Gift level is lower than its enhancement level, only enhancement effects equivalent to the Gift level will take effect. After the Gift level is increased, the suppressed enhancement effects will be automatically unlocked (for example, when enhancement effect reaches level V but Gift level is 2, only level II enhancement effects can be obtained).
After deleting a Gift, its corresponding enhancement effects will also be deleted.
When changing a Eudemon's Gift through transformation, the Gift enhancement type will also change accordingly, but enhancement effects only work on Attack Gift and BP Gift (for example, when Attack Gift is reshaped into BP Gift, the enhancement effect will also change to BP Gift enhancement effect). If reshaped into a non-enhanceable Gift type, the enhancement effect will be temporarily disabled, and will be restored after being reshaped back into Attack Gift or BP Gift.
When performing Beast Gift Inheritance, if the Gift to be inherited has enhancement effects, a certain amount of exclusive enhancement materials must also be consumed to complete the inheritance.
Note: Specific features are subject to the final in-game update.
Every Friday's Legion War has been completely revamped! Compete for control of the Eternal Holy City to claim glory and rewards!
From 21:00-21:30 every Friday, legions can participate in battles within the Holy City Warzone (consisting of 1 Eternal Holy City and its defensive structures - the Watchtower Temple and Sanctum of Guardians). The legion that occupies the most Eternal Pillars becomes the ruler of the Eternal Holy City. If occupation numbers are equal, the legion dealing the highest cumulative damage to Eternal Pillars during that war becomes the occupying legion. At the start of each Legion War, all pillars reset to neutral status, requiring participating legions to recapture them to achieve victory.
Note: During Legion Wars, the "Battle Power Rule" will be activated in the Holy City Warzone and cannot be altered.
Note: Unsold items will be bought back by the Kingdom at base price.
The top 3 performers in each Legion War will receive special King's Red Packets (via mail) to share with up to 30 legion members.
Note: Specific features are subject to the final in-game update.
The return quest system has been completely revamped with updated rewards for accelerated progression and power boosts.
>>>View Details<<<Added Mythweave gameplay.
Note: Specific features are subject to the final in-game update.
When a player kills a target with BP below 800 while having at least 500 more BP than the target, the PK Point increase will be reduced to 1/10 of the normal amount.
Integrated mini-map and nearby functions (including screenshot, alt creation, mount settings) in the top-right corner.
Coordinate points categorized by function (teleport, activity entrances, system features, monsters, favorites) with keyword search for specific coordinates/NPCs.
New coordinate bookmarking: Click [Bookmark] to name/save any location, then view/share/edit/delete via favorites.
Direct coordinate input for Avatar or auto-navigation.
Note: Currently only available in Cronus City.
The "Seat of the Gods"/"Crimaze" on normal difficulty and "Frost Relics"/"Blazing Armory" dungeons up to floor 18 will now feature AI teammate assistance. When this function is enabled, rewards obtained will be assistance-mode rewards.
Note: Specific features are subject to the final in-game update.
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1. The original class super effects will be merged into Star Power after this update. The original Divine Fire super effects will be automatically converted into Void Spark of corresponding levels and sent to your Divine Fire inventory. If the inventory is full, they will be delivered via mail.
Note: When activating corresponding divine talents in Star Power, additional attributes (original class super effects) will also be activated, with their effects displayed in the corresponding Star Power tooltips.
2. After the September 18 maintenance, players with old level 6-7 super effects will receive corresponding personal achievements. Specific content is subject to in-game updates.
3. Divine Fire Legacy can now be decomposed into Divine Fire Crystals through Divine Fire decomposing.
Apprentices' contributed God's Blessing time and eudemons rebirth chances will be cleared. Please claim them before this update.