Divine Lv.60-65 Instance
| Divine Level 90 Dungeon | Divine Level 85 Dungeon | Divine Level 80 Dungeon | Divine Level 75 Dungeon | Divine Level 70 Dungeon | Divine Level 60-65 Dungeon |
LavaShrine | GhostIsland | ThunderZone | EternalHell
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Mission Name |
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Entrance |
Event → Recommended → Ancient Fire Tomb → First Floor → LavaShrine |
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Mission Rewards |
Exploring LavaShrine also grants a large number of Star Point and various Class Sky Crystal rewards. |
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Servers Open for the Mission |
All Servers |
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Requirements to Participate |
Divine Level reaches 60 |
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Participation Count |
Can successfully challenge the mysterious forbidden land within the Ancient Fire Tomb 2 times per day. |
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Mission Location |
LavaShrine |
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Key Mission NPCs |
Name: Supervisor of Fire Tomb Gea
Name: Extinguisher · Alsie |
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Brief Mission Guide |
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1. Adventurers with Divine Level 60 or above can enter the mysterious forbidden land of the Ancient Fire Tomb – LavaShrine daily under the guidance of Supervisor of Fire Tomb Gea (242,483) in Cronus City. LavaShrine allows a maximum of 5 players in a team.
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Detailed Mission Guide |
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Background and Opportunity Through historical documents and new clues, you learn that the legendary "LavaShrine" truly exists. Supervisor of Fire Tomb Gea recruits you, with Divine Level 60 or above, to investigate due to abnormal energy fluctuations. The Truth of the Shrine LavaShrine is the resting place of Canossa, who is Absorbing power through the "Universal Flame" and threatens to destroy the world in the future. After defeating Canossa, you have a chance to obtain the precious "Universal Flame", which contains pure Divine EXP. Challenges and Risks The shrine is filled with Void Specter energy, rendering your normal healing methods ineffective. However, the Void Specter energy also triggers the "Life Affinity" state, recovering 5% of max HP every 5 seconds, providing you with sustained survivability. Final Battle and Time Limit Your battle with Canossa must be completed within 6 minutes, otherwise the cavern will collapse. After successfully Defeating the Boss, you can open the magnificent Conquest Box to receive generous rewards. Subsequent Journey After the crisis is resolved, you Return with a full load, but the adventure in the new world has just begun. |
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Mission Name |
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Entrance |
Event → Recommended → Ancient Fire Tomb → First Floor → GhostIsland |
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Mission Rewards |
Exploring GhostIsland also grants a large number of Star Point and various Class Sky Crystal rewards. |
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Servers Open for the Mission |
All Servers |
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Requirements to Participate |
Divine Level reaches 60 |
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Participation Count |
Can successfully challenge the mysterious forbidden land within the Ancient Fire Tomb 2 times per day. |
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Mission Location |
GhostIsland |
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Key Mission NPCs |
Name: Supervisor of Fire Tomb Gea
Name: Ghost Island Guard · Lobine |
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Brief Mission Guide |
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1. Adventurers with Divine Level 60 or above can enter the mysterious forbidden land of the Ancient Fire Tomb – GhostIsland daily under the guidance of Supervisor of Fire Tomb Gea (242,483) in Cronus City. GhostIsland allows a maximum of 5 players in a team.
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Detailed Mission Guide |
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Dungeon Background and Objective Background: Hell Tyrant Vati has devoured the Divine Fire “Infernal Flame”, attempting to control its power. Objective: As a Hero, you must defeat Vati within 6 minutes to stop his plot. Main Rewards: Nether Set (transitional equipment for the higher-tier dungeon “ThunderZone”). Core Environmental Mechanics Healing Ineffective: All normal healing skills and health packs are unusable inside the dungeon. Life Affinity: As compensation, you gain the “Life Affinity” state, recovering 5% of max HP every 5 seconds. Additional Blood Restoration Methods: Warrior skill “Fearless”, Panda Eudemon skills Considerate Setting: There is a revive Eudemon NPC at the dungeon entrance, so no need to worry about Eudemon HP. Boss Skill Mechanics and Counter Strategies After the battle starts, always keep an eye on the skill Progress Bar above the Boss's head. Remember the key ticks: 3, 7, 8. 1. Ice Cone Strike (Minor Skill) Small area knockback, low damage, not a major threat. After the ice cone lands, it produces Ice Soul power. Picking it up increases Attack power. 2. Full-Screen Instant Kill Skill (Core Mechanic) This is the core challenge of the dungeon, requiring the acquisition of Dawn Crystal Shield to resist. Progress Bar reaches 3-4: Two red circles and two blue circles appear on the ground. Must avoid red circles: The Boss pours Boiled Water into the red circles, causing extremely high damage. Blue circles generate Dawn Crystal. Progress Bar reaches 5: Blue circles turn into Ice Crystals, which are now in an Invincible state. Ignore them and continue attacking the Boss. Progress Bar reaches 7: The Ice Crystals' Invincible state is removed. Quickly shatter the Ice Crystals. Each Ice Crystal drops a Dawn Crystal Shield. Progress Bar reaches 8-9 (and wait an additional 2-3 seconds): Pick up the shield. The Dawn Crystal Shield effect lasts 6 seconds and can resist 90% of the full-screen skill damage. Do not pick up the shield too early. Be sure to pick it up just before the Boss finishes casting, to ensure the Dawn Crystal Shield is still active the moment the Boss releases the full-screen skill. 3. Nether Soul (Hell Difficulty Only) After the Ice Crystals appear, the Boss summons Nether Souls to snatch the Dawn Crystal Shields. The team must prioritize switching targets and killing all Nether Souls. Otherwise, the Dawn Crystal Shields will be stolen, leaving the team without a survival means. IV. Battle Process Summary Start: Full burst, use all skills on the Boss. Cycle: Avoid red circles -> Attack Ice Crystals -> Pick up Dawn Crystal Shield at the right time -> Withstand the ultimate skill. In Hell difficulty, add the step “Prioritize killing Nether Souls”. Tips: Use the Ice Soul power produced by ice cones to gain Attack bonuses and speed up the battle. Ultimate Goal: Defeat the Boss before the 6-minute Countdown ends, open the treasure chest, and claim rewards. |
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Mission Name |
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Entrance |
Event → Recommended → Ancient Fire Tomb → First Floor → ThunderZone |
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Mission Rewards |
Exploring ThunderZone also grants a large number of Star Point and various Class Sky Crystal Mark rewards. |
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Servers Open for the Mission |
All Servers |
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Requirements to Participate |
Divine Level reaches 60 |
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Participation Count |
Can successfully challenge the mysterious forbidden land within the Ancient Fire Tomb 2 times per day. |
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Mission Location |
ThunderZone |
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Key Mission Items |
None |
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Key Mission NPCs |
Name: Supervisor of Fire Tomb Gea |
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Brief Mission Guide |
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1. Adventurers with Divine Level 60 or above can enter the ThunderZone within the Ancient Fire Tomb daily under the guidance of Supervisor of Fire Tomb Gea (242,483) in Cronus City. ThunderZone allows a maximum of 5 players in a team.
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Detailed Mission Guide |
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Welcome to the ThunderZone dungeon challenge! This guide is divided into [normal Mode] and [Hard Mode] sections, comprehensively analyzing the dungeon mechanics. Part One: normal Mode - Boss Skills and Counters The core of normal Mode is dealing with the Boss's skills, especially "clicking the ball". Boss Main Skills: Knockback: The Boss knocks back nearby players. Damage is moderate and can be ignored. Electric Ball (Click Ball) - Core Mechanic! The Boss randomly releases three Electric Balls around itself. First Phase (Damage Phase): When the Electric Ball first appears, it has a red area warning and deals high damage. A character with average Divine Fire will take about 4000-5000 damage per hit. Melee characters should stay close to the Boss for output. Ranged characters should find gaps to stand and output. The team should assign positions before starting. Second Phase (Click Ball Phase): About 10 seconds after the Electric Ball appears, the area damage disappears, and it becomes clickable. Click vigorously on that tiny sphere with the mouse (only 5 seconds), until it disappears. The system will prompt you with a buff, indicating a successful click. If the ball does not disappear within 5 seconds, it will rush toward the Boss. Subsequently, the Boss will release a full-screen high-damage skill. Cycle and Raging Storm The Boss cycles through the above skills until it dies. If the battle exceeds 6 minutes, the Boss enters a Raging Storm, causing a wipe. Part Two: Hard Mode - Electric Charge Mechanic Details Hard Mode adds a complex "Electric Charge" mechanic on top of the normal Mode, making it highly challenging. Electric Charge Types: Gold and Silver Electric Charges appear, and their numbers may vary. Electric Charge Effects: Different Charges Repel: Players carrying different Electric Charges near each other will cause mutual damage. Same Charges Buff: Players carrying the same Electric Charge near each other will increase your Attack power. This buff can stack up to 3 layers, each increasing Attack by 10%, for a total of 30%. In normal Mode, there is only one type of Electric Charge, mainly for increasing output. In Hard Mode, both types exist simultaneously, greatly increasing the challenge. The best strategy is: Trigger the Silver Electric Charge first, then trigger the Gold Electric Charge. This way, the two charges will cancel each other out, but still deal a significant amount of damage (high but not fatal). This requires extremely quick reflexes and judgment. |
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Mission Name |
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Entrance |
Event → Recommended → Ancient Fire Tomb → First Floor → EternalHell |
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Mission Rewards |
In addition to the above rewards, a large number of Star Point and various Class Sky Crystal rewards can also be obtained. |
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Servers Open for the Mission |
All Servers |
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Requirements to Participate |
Divine Level reaches 65 |
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Participation Count |
Can successfully challenge the mysterious forbidden land within the Ancient Fire Tomb 2 times per day. |
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Mission Location |
EternalHell |
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Key Mission NPCs |
Name: Supervisor of Fire Tomb Gea
Name: Abyss Watcher · Karl |
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Brief Mission Guide |
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1. Adventurers with Divine Level 65 or above can enter the mysterious forbidden land of the Ancient Fire Tomb – EternalHell daily under the guidance of Supervisor of Fire Tomb Gea (242,483) in Cronus City.
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Detailed Mission Guide |
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Dungeon Mechanics After entering the dungeon, you can proceed directly to the Boss. Proceed to this point, need to avoid the flying monster's skills. Click the Portal to enter the Boss's room. Talk to the Boss to start the challenge. Agonizing Flame (Boss Attack) Death God Nano selects the nearest Adventurer as the Attack target, performing a Normal Attack every 2 seconds. If that Adventurer leaves Nano's Attack range, Nano will reselect an Attack target. Soul Impact After every 4 Agonizing Flame attacks, Death God Nano releases Soul Impact to attack nearby targets, dealing damage and knocking them back. Dusk Trial Death God Nano randomly selects 1 target for Dusk Trial every 20 seconds (2 targets in Hard and Hell difficulties). The trialed target is immobilized and cannot act, and takes damage every second. Soul Impact After Dusk Trial starts, Death God Nano extracts the soul of the trialed target. Adventurers must rescue the trapped target within 6 seconds. If rescue fails, Death God Nano will release Soul Storm, dealing damage to all Adventurers. Additionally, if the trialed target does not die, other Adventurers will be cursed and release Soul Impact centered on themselves, damaging nearby teammates. Frost Storm After the battle starts, two Frosty Dragons will circle within EternalHell and release Frost Breath. The dragons are in an Invincible state; player attacks cannot damage them. Doomsday Cataclysm Death God Nano performs a summoning ritual every 60 seconds. After the ritual starts, 1 Frosty Soul appears in each of the 4 cages. The Dead Souls will continuously move toward Death God Nano. When a Frosty Soul reaches Nano, it will be devoured. Each time Nano devours 1 Imp, it will release Doomsday Cataclysm, dealing massive damage to all Adventurers. Note: If Nano fails to devour any Frosty Soul, it will enter a Weak state. Army of the Dead After the battle starts, 2 Frosty Souls appear in the field every 25 seconds. Frosty Souls inflict a 50% Slow effect on Adventurers, lasting 6 seconds. Death God's Descent 6 minutes after the battle starts, Death God Nano enters a Raging Storm state, greatly increasing Attack power until all Adventurers die. Class Tips and Eudemon The difficulty of the EternalHell dungeon mainly comes from two aspects. One is Dragon Flame (Frost Storm). This thing deals high damage, covers a wide area, and is hard to avoid. Two is the Cage (Dusk Trial). The cage's durability increases with dungeon difficulty. If not broken in time, the entire team will face severe challenges. TIPS In the current settings, characters can still use Eudemon Skill even when locked in a cage. Also, Eudemon skill damage is related to the character's Divine Damage and critical hit. |
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