Necromancer Pro - Soulmaster

Soulmaster - Pro Quest Soulmaster - Pro Intro

"Hymn of the Styx" — A mysterious ancient scripture passed down from antiquity. It is both the origin of all Necromancer knowledge and heritage, and the manifestation of soul laws in the material world. After mastering the secrets of the new chapter of "Hymn of the Styx", Necromancers have comprehended the essence of souls, becoming sovereigns of ten thousand souls - the creation and annihilation of souls now lies at their fingertips. This is the supreme power of the "Soulmaster".

"Soulmaster" Pro Skills

Note:

1. Pro skills can only be unlocked after mastering ancient skills, so some skills are based on ancient skill templates.

2. The following values represent the highest-level skill state (without Stellar Power bonuses). Specific gameplay, numerical values and in-game effects are subject to the actual update.

Class

Pro Name

Pro Skill

Skill Name

Skill Effect

Necromancer

【Soulmaster】
Comprehending the essence of souls, wielding authority over ten thousand souls, sovereign over life and death of spirits.

Passive Pro Skill

Soulbind

Soul Essence is the foundation of souls and their quintessence, only Necromancers who have mastered supreme soul mysteries can utilize it.
Whenever enemies or allies die nearby, or after dealing damage to an enemy 5 times, generates 1 "Soul Essence" at their location, which can be used to summon "Nether Soulguards". Soul Essence disappears after 30 seconds or when too far from the Necromancer. When the total number of existing Soul Essences and summoned Soulguards reaches 9, no more Soul Essences can be generated.
Additionally, for each Nether Soulguard and dark creature present, the Necromancer gains 1% movement speed and 1% damage increase.

Active Pro Skill

Nether Soulguard

The Necromancer absorbs all Soul Essences within a certain range, summoning an equal number of Nether Soulguards to attack the target and nearby enemies. Each summon randomly selects one of the following Soulguard types (the number of same-type Soulguards cannot exceed the limit). Each Nether Soulguard can exist for up to 600 seconds.
Soulguard (Death): After being summoned, launches a piercing strike dealing 1012% magic damage to enemies near the target, then continues pursuit attacks every 2.5 seconds dealing 455% magic damage to the target and enemies in a small area. Summon limit: 3.
Soulguard (Break): After being summoned, charges forward dealing 1012% magic damage to enemies near the target, then continues pursuit attacks every 2 seconds dealing 370% magic damage to the target and enemies in a medium area. Summon limit: 3.
Soulguard (Flame): After being summoned, casts secret arts dealing 1012% AoE magic damage after a brief chant, then continues pursuit attacks every 2.5 seconds dealing 464% magic damage to the target and enemies in a small area. Summon limit: 3.

Divine Skill

Undying Monarch

Sacrifices all dark creatures to summon the Netherfiend Saint, whose each attack deals 100% magic damage to targets in a fan-shaped area.
The Netherfiend Saint inherits 1200% of the character's and currently deployed/fused phantom beasts' attack attributes, with unlimited duration, but no other dark creatures can be summoned while it exists.
Nether Dash: Dashes toward target dealing 100% magic damage. Cooldown: 5 seconds.
Note: Damage dealt by Netherfiend Saint scales with its inherited attack attribute multiplier.

Requiem Realm

The Necromancer deploys a mobile Requiem Realm lasting 15 seconds. When created, generates 9 "Soul Essences" within the field.
While the field persists, the caster and allies within its range gain a shield equal to 25% of their max HP every 3 seconds, stacking up to 75%.

Other Skills

Soulwitch Ring

Activates Soul Guidance state, where attacks made or received in Necromancer form will summon all summonable dark creatures in Necromancer form to assist in battle. Additionally, every 8 instances of damage taken during this state generates 1 "Soul Essence" at the location of the last damaging enemy.
Recasting while active cancels the state.

New Divine Talent Awakening

Note: The following values represent the highest-level skill state. Specific gameplay, numerical values and in-game effects are subject to the actual update.

Class

New Divine Gift

Skill Effect

Awakening Method

Necromancer

Soul Crack (Flicker)

The Necromancer casts secret arts, performing 5 soul attacks on the target, each dealing 972% magic damage. During the combo, gains access to a one-time use "Nether Flicker" skill.
Nether Flicker: Quickly dashes toward target direction without interrupting the combo.

Awaken this talent by using [Crystal of Flicker] after mastering the "Soulmaster" specialization.

Soul Crack (Lurk)

The Necromancer casts secret arts, performing 5 soul attacks on the target, each dealing 972% AoE magic damage. When killing an enemy with Soul Sunder, can immediately cast "Reaper Shade" skill.
Reaper Shade: Performs a finishing strike with the Reaper Shade, immediately ending the combo and dealing remaining combo damage as AoE magic damage.

Awaken this talent by using [Crystal of Lurk] after mastering the "Soulmaster" specialization.

Undying Monarch (Dominator)

Sacrifices all dark creatures to summon the Netherfiend Saint, whose each attack deals 100% magic damage to targets in a fan-shaped area. The Netherfiend Saint inherits 1200% of the character's and currently deployed/fused phantom beasts' attack attributes, masters both Nether Dash and Annihilation Strike (manually castable) skills, with unlimited duration, but no other dark creatures can be summoned while it exists.
Annihilation Strike: Deals 150% magic damage to targets in circular area. Cooldown: 5 seconds.
Nether Dash: Dashes toward target dealing 100% magic damage. Cooldown: 5 seconds.
Note: Damage dealt by Netherfiend Saint scales with its inherited attack attribute multiplier.

Awaken this talent by using [Crystal of Dominator] after mastering the "Soulmaster" specialization.

Undying Monarch (Tide)

Sacrifices all dark creatures to summon the Netherfiend Saint, whose each attack deals 100% magic damage to targets in a fan-shaped area. The Netherfiend Saint inherits 1200% of the character's and currently deployed/fused phantom beasts' attack attributes, gains increased HP, and masters Soul Torrent (manually castable) skill, with unlimited duration, but no other dark creatures can be summoned while it exists.
Soul Torrent: Commands all present Nether Soulguards to launch empowered attacks on target area, each dealing 80% magic damage, then the Netherfiend Saint channels soul currents toward target direction dealing 180% magic damage every 0.5 seconds for 3 seconds. Cooldown: 30 seconds.
Nether Dash: Dashes toward target dealing 100% magic damage. Cooldown: 5 seconds.
Note: Damage dealt by Netherfiend Saint scales with its inherited attack attribute multiplier.

Awaken this talent by using [Crystal of Tide] after mastering the "Soulmaster" specialization.

Undying Monarch (Ward)

Sacrifices all dark creatures to summon the Netherfiend Saint, whose each attack deals 100% magic damage to targets in a fan-shaped area. The Netherfiend Saint inherits 1200% of the character's and currently deployed/fused phantom beasts' attack attributes, gains increased HP, and masters Styx Protection (manually castable) skill, with unlimited duration, but no other dark creatures can be summoned while it exists.
Styx Protection: Immediately breaks free from combo lock status. If successful, the Netherfiend Saint counters the combo-initiating enemy dealing 100% magic damage and stunning for 3 seconds. Cooldown: 20 seconds.
Nether Dash: Dashes toward target dealing 100% magic damage. Cooldown: 5 seconds.
Note: Damage dealt by Netherfiend Saint scales with its inherited attack attribute multiplier.

Awaken this talent by using [Crystal of Ward] after mastering the "Soulmaster" specialization.

Requiem Realm (Dread)

The Necromancer deploys a mobile Requiem Realm lasting 20 seconds. When created, generates 9 "Soul Essences" within the field and deals 500% damage with 3-second fear to all enemies in range.While the field persists, the caster and allies within its range gain a shield equal to 25% of their max HP every 3 seconds, stacking up to 75%.

Awaken this talent by using [Crystal of Dread] after mastering the "Soulmaster" specialization.