Treasure
Court
Server
Time
× (US Server)
(EU Server)
(AS Server)
(SA Server)
Eudemon Rank Server

Divine Fire System: New Dungeons, New Upgrades

2025-09-11 10:56:31

【Divine Fire System Pro Intel: New Dungeons, New Upgrades】

       Within the Sanctuary, the greed of the gods corrupts the royal court. In the World Scar, crimson mists erode the sacred mountain. As the prophesied apocalypse descends, in this moment of despair, a new Divine Fire emerges from the crisis, shattering the lingering wills of the gods to welcome the rebirth of the War God; purging the crimson filth to bear the responsibility of protecting the world!

 

1. Divine Fire Cultivation Optimized, Devour Without Regret

       After the major update on September 18th, the Level 95 Divine Fire system is fully renewed, with deep optimizations to the Divine Fire Devour, Refine, and Decompose modes!

       When devouring Divine Fire, minor attributes of any quality can be temporarily stored. During refining, you can choose to use the attribute scheme from either the currently equipped item or the temporary storage for refinement upgrades. This more flexible devouring and refining method maximally protects your preferred Divine Fire attributes and ensures the best possible Divine Fire rating.

2. Dungeon Structure Adjusted, Raiding Gets More Interesting

       This update introduces 4 mysterious BOSSes, each with a corresponding dungeon split into “Normal” and “Hero” difficulties. That is, within any of the four major Divine Fire dungeons, you can choose either “Normal” or “Hero” difficulty to challenge.

       With 8 finely differentiated difficulty levels, as your strength progressively increases, you can unlock dungeons of varying difficulties layer by layer, deeply experiencing all the Divine Fire stories. This makes raiding no longer tedious, allows each BOSS to record every step of your attribute growth, and ensures every story in Realm of Titans is intimately connected to you!

       In addition to the Divine Fire BOSS adjustments, new version world boss monsters have been added to the open world! The rewards for the new version bosses are divided into three categories: Participation Reward (guaranteed for dealing 1% damage), Damage Ranking Reward (randomly awarded to 1 player among the top 10 damage dealers who also dealt 5% damage), Random Drop Reward (free to loot, no threshold). All these rewards are tradable.

       Note: Characters with Divine Fire Power less than 160,000 will only receive bound rewards and cannot trade the relevant rewards from the new version world bosses a second time.

       Dealing 1% damage to a single boss grants the Participation Reward; dealing 5% damage to a single boss and being ranked in the top 10 in damage gives a chance to obtain the more precious Ranking Loot Chest, with higher ranks having a greater chance; when the boss is defeated, it will also randomly drop pet development items like 30-star Universal XO Pack and 31.5-Star Universal XO Pack. Participation and Ranking rewards are automatically sent to the designated character's mailbox, no fighting over loot; Drop rewards appear randomly on the ground and can be freely picked up on the spot by any brave soul who dealt 1% damage to the boss.

       6 major open world areas, each spawning several bosses at fixed times. After defeating a boss, there's a chance the classic boss Spider Queen might respawn. Defeating Spider Queen drops rare rewards like 35-Star XO Saint Packs.

       Regardless of combat power, everyone can find a suitable world boss. Camping is super simple, participation guarantees rewards, no more worries about leaving empty-handed!

>>>Guide<<<

3. Dungeon Loot Adjusted, Rewards Are Richer

       Drop rewards have been increased for every difficulty and every type of Divine Fire dungeon!

       Compared to Level 90 Divine Fire dungeons, all Level 95 Divine Fire dungeons newly drop Level 95 Ancient Dragon Crystals [B], which can be exchanged for rare Divine Fire treasures.

       The reward pool for the Chaotic Cranny dungeon has been upgraded, adding various Divine Fire items and Level 95 Ancient Dragon Crystals [B] to its drops. Even soloing dungeons gives a chance to get valuable prizes.

       Divine Fire Transcendent-related rewards dropped in Divine Fire dungeons are now supported for listing on the Cross-Server Treasure Trade Center for the first time, ensuring every item you get can contribute to real progress!

4. Divine Fire Interface Revamped, Quick Strategy Viewing

       The Divine Fire dungeon selection interface will now feature BOSS skill analysis and dungeon guides, quickly introducing brave souls to the main damage mechanics of the BOSS and key dungeon gameplay. Even first-time raiders can immediately grasp the essentials for clearing, be well-prepared, and clear dungeons swiftly!

       The interface also consolidates the entrances to Divine Fire dungeons of all difficulties from previous years. Whether you are an Yartland veteran dominating the scene or a promising Thunder City elite, you can quickly access the Divine Fire dungeons suitable for your level. The storylines for each Divine Fire dungeon are also summarized and displayed, ensuring the lost legends never fade.

5. Divine Fire Transcendent Upgrade, New Peak of Combat Power

       After the maintenance on September 18th, the Divine Fire Super attributes will be completely replaced by the independent Super Sparks “Flamecore Spark”, their powerful force originating from the authority once held by the ancient prime gods.

       The new Super Sparks have 1~8 different slots, matching the corresponding Divine Fire slots. They support unequipping and are tradable when not in use. New Super Sparks dropped from dungeons can also be listed and freely bought/sold on the Cross-Server Treasure Trade Center.

       More revelations about the new Divine Fire system will be available on September 18th. Stay tuned!