CS Arena - Season Gameplay
| Season Gameplay | Strife Chamber | Season Rewards | Milestones | Grade Name |
Cross-Server Arena The flames of war have risen, War Reignited, and Heroes can participate in the “Standard Mode-Hunter Land” matches to gain boundless power and glory!
Note: For specific season times and information, please refer to the in-game “Events”——“Arena” event panel.
Standard Mode-Hunter Land
Hunter Land
Hunter Land, once the battlefield of the Titan clan and the gods of Helius, fell into silence after the Titans were banished to another realm……
However, the Sealed Gate has been breached by Kord, and if Deity Fragments cannot be collected in time to repair it, the entire world will face unforeseeable disaster……
Hunter Land Entrance
Standard Mode:
Click the interface “Events”→“Arena”→“Arena Hall”→“Standard Mode”→“Start Matching” →“Prepare for Battle” to begin the Hunter Land challenge.
Tutorial:
A memory from a deceased Adventurer, from which Heroes can learn more about various information within Hunter Land. Those who master the combat essentials in Hunter Land will have an advantage when formally engaging in battle.
Participation Conditions
BP Requirement: ≥800
Participation Time: Daily 2:00 - 23:00 (GMT-8)
Match Duration: 15 minutes
Victory Condition: First to obtain 3000 Deity Fragments or the one holding the most Deity Fragments when the 15-minute match ends
Registration Rules: Equipment, Eudemons, and knights registered by an Adventurer in the Arena cannot be used by others in Arena battles for 14 days.
Battle Rules
Health Conversion: Character and EUD HP values are boosted based on Attribute Score
Damage Guarantee: Damage dealt by characters and Eudemons receives additional bonuses determined by skill damage and the target's HP
Damage Overflow: If a character takes damage causing converge Eudemon death, the excess damage is transferred to the inner Eudemon to bear
Death Attribute Inheritance: If a Eudemon dies during converge, the character inherits the P-ATK and M-ATK attributes of the Eudemon, but the skills of the dead Eudemon become ineffective.
Skill Disable: All Class XP Skills are disabled, and the following skills are disabled (Divine Recovery, Hel Curse, Wizard Of Death, Invisibility, Weaken, Resurrect)
Penalty for Misconduct
1. If a player leaves during a match and does not re-enter before the match ends, it is considered fleeing.
2. If a player remains idle and motionless for a period of time during a match, they will be deemed as Auto-hunting.
3. For the above two behaviors, misconduct points will be recorded against the offending player. When the points reach a certain value, the player will be temporarily banned from matches. Of course, one or two accidental disconnections will not immediately result in a penalty but will accumulate misconduct points. Misconduct points will gradually decrease over natural time.
Detailed Gameplay
Deity Fragment
Periodically, unstable Deity Fragments will scatter across Hunter Land, and some scattered Deity Fragments will gradually coalesce into powerful Deity Sources.
Deity Sources are divided into Normal Deity Source and Advanced Deity Source. Opening a Deity Source can reveal Light of Revival that can revive Eudemons and more Deity Fragments.
Deity Fragment Acquisition Methods:
① Collect from various locations in Hunter Land;
② Open Deity Sources;
③ Defeat other Adventurers carrying Deity Fragments;
④ Complete Hunting Quests;
⑤ Open Titan`s Legacy;
⑥ Smelt Giant Statue Seal.
Death Penalty
When you are defeated in Hunter Land, 50% of the Deity Fragments you carry will be dropped due to your death.
Note: Deity Fragments that have already infused energy into the Hunting God Altar will not be dropped upon your death.
Revive and Fight Again
When entering Hunter Land, you can choose your own Spawn Point;
When you are defeated, after a brief rest, you can choose any location to revive yourself and your Eudemon, and rejoin the match.
Hunting Quest
Hunting Quests are divided into 3 types, and each player can only accept one Hunting Quest at a time. Completing the quest grants Deity Fragments; if not completed within the specified time, the quest expires.
Hunting Quest Types:
Hunting Quest·Purification: Purify 3 Heart of Titans at designated locations; success grants 200 Deity Fragments
Hunting Quest·Refining: Successfully refine 1 Deity Fragment near the Titan Wreckage at a designated location; success grants 200 Deity Fragments
Hunting Quest·Hunting: Defeat a designated Adventurer; success grants 300 Deity Fragments
Titan`s Legacy
When Titan`s Legacy appears, its location will be broadcast; finding Titan`s Legacy requires 15 seconds to open it, from which you can obtain Light of Revival to revive Eudemons and a large amount of Deity Fragments.
Hunting God Altar
Hunting God Altar Usage Rules:
① The altar will be activated 120 seconds after each match starts, and Adventurers must actively open it to use;
② Opening the Hunting God Altar takes 20 seconds, and a broadcast will be made when it is opened;
③ The altar will automatically close 30 seconds after opening, and must be reopened for further use.
Battle of the Strong
120 seconds after each match starts, the Adventurer with the most Deity Fragments will be temporarily crowned with the title “King of Hunting”, and their location and movements will be marked, open to challenges from all Adventurers!
Furnace Ruins
Search for the “Giant Statue Seal” within Hunter Land and throw it into the Immortal Furnace Heart for 10 seconds of smelting to have a chance at randomly obtaining extremely valuable smelting rewards.
Smelting Reward Details:
① Location information of all Adventurers in the current match;
② 100% increase in the speed of opening Titan`s Legacy;
③ Reduction of the time to open Deity Source to 1 second;
④ 100% increase in the speed of infusing Deity Fragment energy into the Hunting God Altar;
⑤ Gain 500 Deity Fragments.
Hunting Mode
When the match has been running for over 12 minutes, or when an Adventurer in the match has 2000 Deity Fragments, the “Hunting Mode” will activate.
After entering “Hunting Mode”, the efficiency of Adventurers in obtaining Deity Fragments is increased.
King of Hunting
At the end of the match, rankings will be calculated based on the total number of Deity Fragments held and infused into the Hunting God Altar by Adventurers; the one with the most Deity Fragments will also receive the honor of “King of Hunting”.
When an Adventurer in the match has a total of 3000 Deity Fragments or when the match time ends, the ranking settlement will immediately begin.

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