Power Rating System
When a hero absorbs creation power to enhance their cultivation, it manifests as levels and Divine levels.
When a Eudemon absorbs creation power to evolve, it manifests as attributes and star levels.
Weapons manifest as bonus levels, quality, and sockets.
Divine Fire manifests as main attributes, minor attributes, and suit effects.
Curios manifest as basic attributes, additional attributes, and suits.
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Comprehensive development in all aspects will be converted into the 'Attribute Score' possessed by a hero.
I. Attribute Score
Attribute Score is a reflection of your damage dealing capabilities, comprehensively assessed based on your current character and Eudemon development.
Some quests have recommended Attribute Scores. Before challenging such quests, you can determine whether you meet the minimum challenge threshold by comparing your own Attribute Score with the recommended Attribute Score.
In some cross-server, non-BP gameplay (cross-server Family Wars, cross-server Arenas, etc.), Attribute Score will also be used to increase your character's HP and Eudemon's HP. The higher the Attribute Score, the higher the HP in these gameplay modes.
You can increase your Attribute Score by enhancing character attributes and Eudemon attributes. The main ways to enhance character attributes and Eudemon attributes are as follows:
Character Attributes
*Increase character level
*Forge equipment
*Appoint Round Table Knights
*Awaken and enhance Goddesses
*Divine Fire development
*Curio development
Eudemon Attributes
*Increase Eudemon level
*Main Attribute composing
*Beast Fusion/Assist
*Acquire and enhance Eudemon skills
Note: Subsequent changes may occur with version updates, so please refer to the actual in-game situation.
Please note that the Attribute Score is calculated based solely on the damage dealing capabilities provided by your inherent attributes. Temporary enhancement attributes provided by items will not be included in the Attribute Score calculation.
II. Attribute Score Display
When heroes are in areas or maps where damage is calculated based on Attribute Score, the BP display area in the main interface will automatically switch to the current Attribute Score for your convenience.
III. Strength Evaluation
Heroes can view detailed information about their current and highest Attribute Score through the Attribute Score and Highest Attribute Score tabs in the Strength Evaluation interface.
1. Current Attribute Score
In the [Attribute Score] tab, the hero's current Attribute Score is displayed in four parts: the character itself and three summoned Eudemons. You can understand the composition of your current Attribute Score through the information in each part and make corresponding optimizations and adjustments accordingly.
Heroes can view the factors affecting the character's and each summoned Eudemon's Attribute Score through the details button below the character and each Eudemon. You can also jump to the corresponding interface, such as equipment, Curios, Divine Fire, etc., by clicking the view details button in each tab.
2. Highest Attribute Score
In the [Highest Attribute Score] tab, the hero's highest Attribute Score will be recorded in real-time, and the equipment and Eudemon attributes at the time of your highest Attribute Score will be displayed.
Note: When you no longer possess the equipment or Eudemons that constituted your highest Attribute Score, or when their attributes decrease, your highest Attribute Score will be cleared and recalculated.
Please note that the following actions may result in your highest Attribute Score being cleared and recalculated:
Equipment:
1. Traded or discarded.
2. Attribute swapping, equipment decomposing or reforging.
3. Anima extracting on the necklace or weapon (only the Animae of the necklace and weapon affect attack attributes, thus affecting Attribute Score).
Summoned Eudemons and Knight Eudemons:
1. Traded or discarded.
2. Used as a minor Eudemon for Eudemon composing or inheritance.
Goddess:
1. After attribute refining through Goddess Embrace, physical or magic attack attributes of the same type as the character's class are reduced.
2. After attribute refining through Goddess Embrace, element attributes of the same type as the character's current highest element attribute are reduced.
Divine Fire:
1. Discarded or used as enhancement material.
2. After Divine Fire refining or devouring, the total value of critical attack and critical damage minor attributes is reduced.
Curios:
1. Discarded, decomposed, or used for inheritance.
2. After Curio refining, the original attributes are reduced.
Beasts:
1. Beast Spirit is removed.
IV. Attribute Growth Calculation
If you have any doubts about your current Attribute Score and want to understand the detailed enhancement effects of different attributes on your current output, you can use the Attribute Growth Calculator by clicking the Attribute Growth Calculation button in the upper right corner of the [Attribute Score] interface.
Heroes can adjust the 10 basic attribute values of themselves and their summoned Eudemons to calculate a new Attribute Score.
Through this function, you can see the impact of each attribute change on your current Attribute Score and determine the most effective attribute type for increasing your output.
You can quickly jump to the relevant development interface through the enhancement methods for each attribute type.